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fixed drop error. added carrier velocity
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7aa417dfc8
commit
197c4072c1
3 changed files with 23 additions and 9 deletions
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@ -129,13 +129,13 @@ function (Parent, Box2D, Options, Settings, Exception, Nc) {
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return this.body.GetWorldCenter();
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};
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Item.prototype.throw = function(options) {
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Item.prototype.throw = function(options, carrierVelocity) {
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var body = this.body;
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body.SetAwake(true);
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var vector = new Box2D.Common.Math.b2Vec2(
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options.x * Settings.MAX_THROW_FORCE / this.options.weight,
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-options.y * Settings.MAX_THROW_FORCE / this.options.weight
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options.x * Settings.MAX_THROW_FORCE / this.options.weight + carrierVelocity.x,
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-options.y * Settings.MAX_THROW_FORCE / this.options.weight + carrierVelocity.y
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);
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this.body.SetLinearVelocity(vector);
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