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first stab at background audio
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parent
1a71fa38f9
commit
1bdc798540
4 changed files with 46 additions and 2 deletions
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@ -11,10 +11,11 @@ define([
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"Game/Client/GameObjects/Doll",
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"Game/Client/View/DomController",
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"Lib/Utilities/Protocol/Helper",
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"Game/Client/Me"
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"Game/Client/Me",
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"Game/Client/AudioPlayer"
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],
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function (Parent, Box2D, PhysicsEngine, ViewManager, PlayerController, Nc, requestAnimFrame, Settings, GameObject, Doll, DomController, ProtocolHelper, Me) {
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function (Parent, Box2D, PhysicsEngine, ViewManager, PlayerController, Nc, requestAnimFrame, Settings, GameObject, Doll, DomController, ProtocolHelper, Me, AudioPlayer) {
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if (!window.cancelAnimationFrame) {
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window.cancelAnimationFrame = function(id) {
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@ -28,6 +29,7 @@ function (Parent, Box2D, PhysicsEngine, ViewManager, PlayerController, Nc, reque
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this.view = ViewManager.createView();
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this.me = null;
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this.animationRequestId = null;
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this.audioPlayer = null;
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Parent.call(this, options);
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@ -105,6 +107,9 @@ function (Parent, Box2D, PhysicsEngine, ViewManager, PlayerController, Nc, reque
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this.onSpawnPlayer(options.spawnedPlayers[i]);
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}
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}
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this.audioPlayer = new AudioPlayer(Settings.AUDIO_PATH + "city.mp3");
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this.audioPlayer.play();
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};
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GameController.prototype.onWorldUpdate = function (updateData) {
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@ -266,6 +271,8 @@ function (Parent, Box2D, PhysicsEngine, ViewManager, PlayerController, Nc, reque
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Parent.prototype.destroy.call(this);
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this.audioPlayer.destroy();
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this.view.destroy();
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};
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