layer bugfixing

This commit is contained in:
logsol 2014-08-30 10:29:58 +02:00
parent d29c64385d
commit 1d3ad16a07
9 changed files with 56 additions and 9 deletions

View file

@ -31,7 +31,6 @@ function (Parent, Settings, Nc, Exception, ColorConverter) {
var converter = new ColorConverter();
this.primaryColor = converter.getColorByName(player.getNickname());
console.log(this.primaryColor.toString(16))
Parent.call(this, physicsEngine, uid, player);
}

View file

@ -89,13 +89,21 @@ function (Parent, Settings, Nc, PIXI) {
};
Level.prototype.createItems = function(options) {
Nc.trigger(); // FIXME
var layerName = "items";
Nc.trigger(Nc.ns.client.view.layer.createAndAdd, layerName);
options.layer = layerName;
Parent.prototype.createItems.call(this, options);
};
Level.prototype.createTiles = function(first_argument) {
Nc.trigger(); // FIXME
Parent.prototype.createItems.call(this, options);
Level.prototype.createTiles = function(options) {
var layerName = "tiles";
Nc.trigger(Nc.ns.client.view.layer.createAndAdd, layerName);
options.layer = layerName;
Parent.prototype.createTiles.call(this, options);
};
return Level;

View file

@ -14,6 +14,8 @@ function (Abstract, DomController, Settings, Exception, Nc) {
this.debugMode = false;
this.ncTokens = [
Nc.on(Nc.ns.client.view.layer.createAndAdd, this.createLayer, this),
Nc.on(Nc.ns.client.view.mesh.create, this.createMesh, this),
Nc.on(Nc.ns.client.view.animatedMesh.create, this.createAnimatedMesh, this),
Nc.on(Nc.ns.client.view.mesh.add, this.addMesh, this),
@ -41,6 +43,7 @@ function (Abstract, DomController, Settings, Exception, Nc) {
}
Abstract.prototype.addMethod.call(AbstractView, 'render');
Abstract.prototype.addMethod.call(AbstractView, 'createAndAddLayer', ['name']);
Abstract.prototype.addMethod.call(AbstractView, 'createMesh', ['texturePath', 'callback', 'options']);
Abstract.prototype.addMethod.call(AbstractView, 'createAnimatedMesh', ['texturePaths', 'callback', 'options']);
Abstract.prototype.addMethod.call(AbstractView, 'addMesh', ['mesh']);

View file

@ -0,0 +1,18 @@
define([
"Lib/Vendor/Pixi",
],
function (PIXI) {
function Layer (name, parallax) {
this.name = name;
this.container = new PIXI.DisplayObjectContainer();
this.parallax = parallax;
}
Layer.prototype.getContainer = function() {
return this.container;
};
return Layer;
});

View file

@ -6,10 +6,11 @@ define([
"Game/Config/Settings",
"Lib/Utilities/NotificationCenter",
"Lib/Utilities/Exception",
"Game/Client/View/Views/Pixi/GameStats"
"Game/Client/View/Views/Pixi/GameStats",
"Game/Client/View/Views/Pixi/Layer"
],
function (Parent, DomController, PIXI, ColorRangeReplaceFilter, Settings, Nc, Exception, GameStats) {
function (Parent, DomController, PIXI, ColorRangeReplaceFilter, Settings, Nc, Exception, GameStats, Layer) {
var AVAILABLE_MESH_FILTERS = {
"blur": PIXI.BlurFilter,
@ -32,6 +33,7 @@ function (Parent, DomController, PIXI, ColorRangeReplaceFilter, Settings, Nc, Ex
this.init();
this.pixi = PIXI;
this.currentZoom = Settings.ZOOM_DEFAULT;
this.layers = [];
PIXI.scaleModes.DEFAULT = PIXI.scaleModes.NEAREST;
}
@ -72,6 +74,15 @@ function (Parent, DomController, PIXI, ColorRangeReplaceFilter, Settings, Nc, Ex
this.renderer.render(this.stage);
}
// Layers
PixiView.prototype.createAndAddLayer = function(name) {
var layer = new Layer(name, 1);
this.layers.push(layer);
this.stage.addChild(layer.getContainer());
};
// Meshes
PixiView.prototype.addMesh = function(mesh) {

View file

@ -27,7 +27,7 @@ function (Parent, Box2D, Options, Settings, Exception, Nc) {
if(!this.options.category) {
// FIXME add more validation
console.warn('item category empty (' + this.options.name + ')' );
//console.warn('item category empty (' + this.options.name + ')' );
}
Parent.call(this, physicsEngine, uid);

View file

@ -42,6 +42,7 @@ define([
};
Level.prototype.createItem = function(uid, options) {
switch(options.type) {
//case 'skateboard':
// return new Skateboard(this.engine, uid, options);

View file

@ -17,6 +17,7 @@ define([
this.layerMapping = {
tiles: this.createTiles.bind(this),
collision: this.createTiles.bind(this),
items: this.createItems.bind(this),
spawnpoints: this.createSpawnPoints.bind(this)
};
@ -34,7 +35,10 @@ define([
var layerOptions = levelData.layers[i];
layerOptions.z = i;
if(this.layerMapping[layerOptions.name]) {
this.layerMapping[layerOptions.name](layerOptions);
} else {
console.warn('No layerMapping for level file layer: ' + layerOptions.name);
}
};
@ -87,7 +91,7 @@ define([
return { x: o.x, y: o.y };
});
Parent.prototype.createSpawnPoints(this, points);
Parent.prototype.createSpawnPoints.call(this, points);
};
TiledLevel.prototype.gatherOptions = function(tiledObject) {

View file

@ -25,6 +25,9 @@ function (Exception) {
this.ns = {
client: {
view: {
layer: {
createAndAdd: null
},
mesh: {
create: null,
add: null,