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https://github.com/logsol/chuck.js.git
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fixes #32
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parent
2c5bb1bb39
commit
1e748a93cb
5 changed files with 6 additions and 42 deletions
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@ -6,7 +6,6 @@
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this._activityUpdateNeeded = false;
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this._keyDownFunction = null;
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this._keyUpFunction = null;
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this._keyFrameFunction = null;
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}
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Key.prototype.setActivityUpdateStatus = function (active) {
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@ -49,13 +48,5 @@
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return this._keyUpFunction;
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}
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Key.prototype.setKeyFrameFunction = function (f) {
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this._keyFrameFunction = f;
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}
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Key.prototype.getKeyFrameFunction = function () {
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return this._keyFrameFunction;
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}
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return Key;
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});
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@ -18,11 +18,10 @@ function (Key) {
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window.onkeyup = this._onKeyUp.bind(this);
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}
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KeyboardInput.prototype.registerKey = function (keyCode, onKeyDown, onKeyUp, onKeyFrame) {
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KeyboardInput.prototype.registerKey = function (keyCode, onKeyDown, onKeyUp) {
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var key = new Key();
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if(onKeyDown) key.setKeyDownFunction(onKeyDown);
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if(onKeyUp) key.setKeyUpFunction(onKeyUp);
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if(onKeyFrame) key.setKeyFrameFunction(onKeyFrame);
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this._registry[keyCode] = key;
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}
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@ -49,25 +48,5 @@ function (Key) {
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}
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}
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/*
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* If KeyFrameFunction was set, it is executed when key is active
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*/
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KeyboardInput.prototype.update = function () {
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var callback = null;
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for (var keyCode in this._registry) {
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var key = this._getKeyByKeyCode(keyCode);
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if (key.getActive()) {
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callback = key.getKeyFrameFunction();
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if (callback) {
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this._playerController[callback]();
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}
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}
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callback = null;
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}
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}
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return KeyboardInput;
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});
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@ -26,7 +26,9 @@ function (Parent, KeyboardInput, MouseInput, NotificationCenter) {
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up: 38,
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left: 37,
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down: 40,
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right: 39
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right: 39,
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space: 32
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}
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this.init(keys);
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@ -44,6 +46,7 @@ function (Parent, KeyboardInput, MouseInput, NotificationCenter) {
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this.keyboardInput.registerKey(keys.w, 'jump');
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this.keyboardInput.registerKey(keys.up, 'jump');
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this.keyboardInput.registerKey(keys.space, 'jump');
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}
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PlayerController.prototype.moveLeft = function () {
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@ -77,13 +80,7 @@ function (Parent, KeyboardInput, MouseInput, NotificationCenter) {
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Parent.prototype.handAction.call(this, options);
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NotificationCenter.trigger("sendGameCommand", "handAction", options);
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};
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PlayerController.prototype.update = function () {
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this.keyboardInput.update();
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Parent.prototype.update.call(this);
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}
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return PlayerController;
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});
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@ -130,8 +130,6 @@ function (Parent, DomController, PIXI, Settings, NotificationCenter) {
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};
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PixiView.prototype.setCameraZoom = function (z) {
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//this.container.position.x = x;
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//this.container.position.y = y;
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this.container.scale.x = z;
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this.container.scale.y = z;
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