mirror of
https://github.com/logsol/chuck.js.git
synced 2026-05-11 10:37:34 +00:00
join success roundtrip added
This commit is contained in:
parent
e93dbf2f2a
commit
2183e70bd8
5 changed files with 48 additions and 53 deletions
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@ -19,11 +19,12 @@ function (ProtocolHelper, GameController) {
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this.socketLink.on('connect', function () {
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self.onConnect();
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});
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/*
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this.socketLink.on('message', function (message) {
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self.onMessage(message);
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//self.onMessage(message);
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console.log('Message from server: ', message);
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});
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*/
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this.socketLink.on('disconnect', function () {
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self.onDisconnect();
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});
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@ -48,7 +49,7 @@ function (ProtocolHelper, GameController) {
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Networker.prototype.onJoinSuccess = function (options) {
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this.gameController = new GameController(options.id);
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this.gameController = new GameController();
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this.gameController.loadLevel("default.json");
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/*
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console.log("Joined " + options.channelName);
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@ -1,9 +1,10 @@
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define([
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"Game/Server/GameController",
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"Game/Core/NotificationCenter"
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"Game/Core/NotificationCenter",
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"Game/Server/User"
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],
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function (GameController, NotificationCenter) {
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function (GameController, NotificationCenter, User) {
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function Channel (pipeToLobby, name) {
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@ -36,12 +37,12 @@
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switch(message.recipient) {
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case 'user':
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self.forward(self.users[message.id], message.user);
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self.forward(self.users[message.id], message.data);
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break;
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case 'id': // Do nothing, it is needed by the user
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break;
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case 'channel':
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self.forward(self, message.channel);
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self.forward(self, message.data);
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break;
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default:
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throw 'unknown recipient';
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@ -67,16 +68,16 @@
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};
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Channel.prototype.addUser = function (user) {
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//var userIds = Object.keys(this.users);
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console.log('addUser', user);
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Channel.prototype.addUser = function (userId) {
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var user = new User(userId, this);
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this.users[user.id] = user;
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//user.sendCommand('joinSuccess', {channelName: this.name, id: user.id, userIds: userIds});
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//this.sendCommandToAllUsersExcept('userJoined', user.id, user);
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//NotificationCenter.trigger('user/joined', user);
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NotificationCenter.trigger('user/joined', user);
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}
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/*
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Channel.prototype.send = function(recipient, message) {
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this.pipeToLobby.send(recipient, message);
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}*/
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/*
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Channel.prototype.releaseUser = function (user) {
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this.gameController.userIdLeft(user.id);
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54
app/Game/Server/User.js
Executable file → Normal file
54
app/Game/Server/User.js
Executable file → Normal file
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@ -1,45 +1,31 @@
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define([
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"Game/Core/User",
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"Game/Core/Protocol/Helper",
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"Game/Core/NotificationCenter"
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],
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"Game/Core/User",
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"Game/Core/NotificationCenter",
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"Game/Core/Protocol/Helper"
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],
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function(Parent, NotificationCenter, ProtocolHelper) {
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function User(id, channel) {
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Parent.call(this, id);
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function (Parent, ProtocolHelper, NotificationCenter) {
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this.channel = channel;
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var self = this;
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function User (socketLink, coordinator) {
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Parent.call(this, socketLink.id);
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this.id = socketLink.id;
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this.socketLink = socketLink;
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this.coordinator = coordinator;
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this.channel = null;
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this.init(socketLink);
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NotificationCenter.on('user/joined', function(user) {
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self.sendCommand("joined", true);
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});
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}
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User.prototype = Object.create(Parent.prototype);
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User.prototype.init = function (socketLink) {
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User.prototype.sendCommand = function(command, options) {
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var recipient = "user/" + this.id;
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var data = ProtocolHelper.encodeCommand(command, options);
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var self = this;
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}
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/*
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User.prototype.setChannel = function (channel) {
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this.channel = channel;
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}
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User.prototype.sendCommand = function (command, options) {
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var message = ProtocolHelper.encodeCommand(command, options);
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this.socketLink.send(message);
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}
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User.prototype.toString = function () {
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return "[User " + this.id + "]";
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NotificationCenter.trigger("net/send", recipient, data);
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};
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*/
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return User;
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});
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@ -36,7 +36,7 @@ function (NotificationCenter, childProcess) {
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}
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PipeToChannel.prototype.onMessage = function (message) {
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NotficationCenter.trigger(message.recipient + '/message', message.data);
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NotificationCenter.trigger(message.recipient + '/message', message.data);
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}
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return PipeToChannel;
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@ -1,9 +1,10 @@
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define([
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"Game/Core/User",
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"Game/Core/Protocol/Helper"
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"Game/Core/Protocol/Helper",
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"Game/Core/NotificationCenter"
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],
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function (Parent, ProtocolHelper) {
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function (Parent, ProtocolHelper, NotificationCenter) {
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function User (socketLink, coordinator) {
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Parent.call(this, socketLink.id);
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@ -20,6 +21,8 @@ function (Parent, ProtocolHelper) {
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socketLink.on('disconnect', function () {
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self.onDisconnect();
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});
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NotificationCenter.on("user/" + this.socketLink.id + "/message", this.onChannelMessage, this);
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}
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User.prototype = Object.create(Parent.prototype);
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@ -62,6 +65,10 @@ function (Parent, ProtocolHelper) {
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}
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}
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User.prototype.onChannelMessage = function(message) {
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this.socketLink.send(message);
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};
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return User;
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});
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