Workaround for PIXI going black after 4 renderers

This commit is contained in:
Jeena 2015-02-14 19:28:18 +01:00
parent a340501dc2
commit 21f948e2b4

View file

@ -16773,7 +16773,13 @@ PIXI.BaseTexture = function(source, scaleMode)
* @type Array
* @private
*/
this._dirty = [true, true, true, true];
this._dirty = [
true, true, true, true, true, true, true, true, true, true,
true, true, true, true, true, true, true, true, true, true,
true, true, true, true, true, true, true, true, true, true,
true, true, true, true, true, true, true, true, true, true,
true, true, true, true, true, true, true, true, true, true,
];
if(!source)return;