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Add working debug level with grass and soil tiles
- Created DebugLevel class that bypasses complex TiledLevel loader - Simple platform with grass tiles (10.gif) on top, soil tiles (10.gif) underneath - Fixed tile texture paths to work with MAPS_PATH - Fixed null check in User.js to prevent server crashes - Working physics collision with Box2D - Clean test environment for physics engine migration
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8 changed files with 336 additions and 6 deletions
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@ -17,16 +17,16 @@
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},
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"main": "server.js",
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"dependencies": {
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"socket.io": "^4.7.4",
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"chart.js": "^4.4.0",
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"express": "^4.18.2",
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"planck": "^1.4.2",
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"requirejs": "^2.3.6",
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"screenfull": "^6.0.2",
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"chart.js": "^4.4.0"
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"socket.io": "^4.7.4"
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},
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"devDependencies": {
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"nodemon": "^3.0.2"
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},
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"optionalDependencies": {},
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"engines": {
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"node": ">=16.0.0"
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},
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