fixes for animations with head and jump, etc.

This commit is contained in:
jeena 2013-12-25 00:28:28 +01:00
parent 142964938c
commit 283a1ef48b
16 changed files with 147 additions and 109 deletions

View file

@ -12,9 +12,10 @@ function (DomController, Settings, Exception, NotificationCenter) {
this.canvas = null;
NotificationCenter.on("view/createMesh", this.createMesh, this);
NotificationCenter.on("view/addMesh", this.addMesh, this);
NotificationCenter.on("view/updateMesh", this.updateMesh, this);
NotificationCenter.on("view/createAnimatedMesh", this.createAnimatedMesh, this);
NotificationCenter.on("view/addMesh", this.addMesh, this);
NotificationCenter.on("view/removeMesh", this.removeMesh, this);
NotificationCenter.on("view/updateMesh", this.updateMesh, this);
}
AbstractView.prototype.isWebGlEnabled = function () {
@ -51,18 +52,22 @@ function (DomController, Settings, Exception, NotificationCenter) {
throw new Exception('Abstract Function createMesh not overwritten ');
}
AbstractView.prototype.createAnimatedMesh = function (texturePaths, callback, options) {
throw new Exception('Abstract Function createAnimatedMesh not overwritten ');
}
AbstractView.prototype.addMesh = function(mesh) {
throw new Exception('Abstract Function addMesh not overwritten ');
};
AbstractView.prototype.removeMesh = function(mesh) {
throw new Exception('Abstract Function removeMesh not overwritten ');
};
AbstractView.prototype.updateMesh = function(mesh, options) {
throw new Exception('Abstract Function updateMesh not overwritten ');
};
AbstractView.prototype.createAnimatedMesh = function (texturePaths, callback, options) {
throw new Exception('Abstract Function createAnimatedMesh not overwritten ');
}
AbstractView.prototype.setMe = function(player) {
this.me = player;
};