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fixes for animations with head and jump, etc.
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16 changed files with 147 additions and 109 deletions
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@ -34,7 +34,7 @@ define([
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var tiles = this.levelObject.tiles;
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for (var i = 0; i < tiles.length; i++) {
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this.gameObjects.fixed.push(new Tile(this.engine, tiles[i]));
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this.gameObjects.fixed.push(new Tile(this.engine, "tile-" + i, tiles[i]));
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}
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}
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