use strict; fixes #83

This commit is contained in:
logsol 2014-12-22 01:43:21 +01:00
parent b886728bf5
commit 2b186be8af
78 changed files with 163 additions and 5 deletions

View file

@ -7,6 +7,8 @@ define([
function (http, nodeStatic, Api, fs) {
"use strict";
function HttpServer (options, coordinator) {
options.port = options.port || 1234;
options.caching = typeof options.caching != 'undefined' ? options.caching : 3600;

View file

@ -4,6 +4,8 @@ define([
function (io) {
"use strict";
function Socket (server, options, coordinator) {
options.logLevel = typeof options.logLevel != 'undefined'
? options.logLevel

View file

@ -4,6 +4,8 @@ define([
function (Parent) {
"use strict";
function Detector () {
Parent.call(this);
}

View file

@ -14,6 +14,8 @@ define([
function (Parent, PhysicsEngine, Settings, PlayerController, requestAnimFrame, Nc, Box2D, Player, GameObject, Doll, RagDoll) {
"use strict";
function GameController (options) {
this.animationTimeout = null;

View file

@ -6,6 +6,8 @@ define([
],
function (Parent, Item, Box2D, Nc) {
"use strict";
function Doll(physicsEngine, uid, player) {
Parent.call(this, physicsEngine, uid, player);
@ -15,10 +17,12 @@ function (Parent, Item, Box2D, Nc) {
Doll.prototype.findCloseItem = function(x, y) {
var self = this;
function findItem(array) {
for (var i = 0; i < array.length; i++) {
var item = array[i];
if(item.isGrabbingAllowed(this.player)) {
if(item.isGrabbingAllowed(self.player)) {
return item;
}
}

View file

@ -3,6 +3,8 @@ define([
],
function (Parent) {
"use strict";
function Item(physicsEngine, uid, options) {
Parent.call(this, physicsEngine, uid, options);

View file

@ -5,6 +5,8 @@ define([
],
function (Parent, Settings, Nc) {
"use strict";
function RagDoll(physicsEngine, uid, options) {
this.scheduledForDestruction = false;

View file

@ -4,6 +4,8 @@ define([
function (Parent) {
"use strict";
return Parent;
});

View file

@ -4,6 +4,8 @@ define([
function (Parent) {
"use strict";
return Parent;
});

View file

@ -6,6 +6,8 @@ define([
function (Parent, Settings, FileSystem) {
"use strict";
function Level (uid, engine, gameObjects) {
Parent.call(this, uid, engine, gameObjects);
}

View file

@ -4,6 +4,8 @@ define([
function (Parent) {
"use strict";
return Parent;
});

View file

@ -5,6 +5,8 @@ define([
function (Nc, Channel) {
"use strict";
function PipeToServer (process) {
var self = this;

View file

@ -4,6 +4,8 @@ define([
],
function (Parent, Nc) {
"use strict";
function Player(id, physicsEngine, user) {
Parent.call(this, id, physicsEngine, user);

View file

@ -2,6 +2,8 @@ define([
],
function () {
"use strict";
function AudioPlayer(path) {
this.audio = new Audio(path);

View file

@ -4,6 +4,8 @@ define([
function (Parent) {
"use strict";
function Detector () {
Parent.call(this);
}

View file

@ -5,6 +5,8 @@ define([
],
function (Parent, Settings, Nc) {
"use strict";
function GamepadInput(playerController) {
this.playerController = playerController;

View file

@ -6,6 +6,8 @@ define([
],
function (Parent, DomController, Settings, Nc) {
"use strict";
function MouseInput() {
Parent.call(this);

View file

@ -3,6 +3,8 @@ define([
],
function (Nc) {
"use strict";
function XyInput() {
this.x = null;

View file

@ -4,6 +4,8 @@ define([
function (Key) {
"use strict";
function KeyboardInput (playerController) {
this._registry = {};

View file

@ -8,6 +8,8 @@ define([
function (Parent, KeyboardInput, MouseInput, Nc, GamepadInput) {
"use strict";
function PlayerController (me) {
Parent.call(this, me);

View file

@ -17,6 +17,8 @@ define([
function (Parent, Box2D, PhysicsEngine, ViewManager, PlayerController, Nc, requestAnimFrame, Settings, GameObject, Doll, DomController, ProtocolHelper, Me, AudioPlayer) {
"use strict";
if (!window.cancelAnimationFrame) {
window.cancelAnimationFrame = function(id) {
clearTimeout(id);

View file

@ -8,6 +8,8 @@ define([
],
function (Parent, Settings, Nc, Exception, ColorConverter, Layer) {
"use strict";
function Doll(physicsEngine, uid, player) {
this.layerId = Layer.ID.SPAWN;

View file

@ -5,6 +5,8 @@ define([
],
function (Parent, Exception, Nc) {
"use strict";
function GameObject(physicsEngine, uid) {
Parent.call(this, physicsEngine, uid);

View file

@ -6,6 +6,8 @@ define([
],
function (Parent, Settings, Nc, Layer) {
"use strict";
function Item(physicsEngine, uid, options) {
this.layerId = Layer.ID.ITEM;

View file

@ -7,6 +7,8 @@ define([
],
function (Parent, CoreItem, Settings, Nc, Layer) {
"use strict";
function RagDoll(physicsEngine, uid, options) {
this.layerId = Layer.ID.SPAWN;

View file

@ -3,6 +3,8 @@ define([
],
function (Parent) {
"use strict";
function Rube(physicsEngine, uid, options) {
Parent.call(this, physicsEngine, uid, options);

View file

@ -3,6 +3,8 @@ define([
],
function (Parent) {
"use strict";
function SpectatorDoll(physicsEngine, uid) {
Parent.call(this, physicsEngine, uid);

View file

@ -6,6 +6,8 @@ define([
],
function (Parent, Settings, Nc, Layer) {
"use strict";
function Tile(physicsEngine, uid, options) {
this.layerId = Layer.ID.TILE;

View file

@ -8,6 +8,8 @@ define([
function (Parent, Settings, Nc, PIXI, AbstractLayer) {
"use strict";
function Level (uid, engine, gameObjects) {
Parent.call(this, uid, engine, gameObjects);
}

View file

@ -5,6 +5,8 @@ define([
],
function (Parent, Settings, Nc) {
"use strict";
function TiledLevel(uid, engine, gameObjects) {
this.layerId = "background";

View file

@ -5,6 +5,8 @@ define([
],
function (Parent, Settings, Nc) {
"use strict";
function Me(id, physicsEngine, user) {
Parent.call(this, id, physicsEngine, user);

View file

@ -9,6 +9,8 @@ define([
function (ProtocolHelper, GameController, User, Nc, Settings, DomController) {
"use strict";
function Networker (socketLink, channelName, nickname) {
this.channelName = channelName;
this.nickname = nickname;

View file

@ -8,6 +8,8 @@ define([
function (Parent, Settings, DomController, Box2D, Nc) {
"use strict";
function Engine () {
Parent.call(this);

View file

@ -5,6 +5,8 @@ define([
],
function (Parent, Nc, Settings) {
"use strict";
function Player(id, physicsEngine, user) {
Parent.call(this, id, physicsEngine, user);

View file

@ -4,6 +4,8 @@ define([
function (Abstract) {
"use strict";
function Layer(name, parallaxSpeed) {
this.name = name;
this.parallaxSpeed = parallaxSpeed;

View file

@ -7,6 +7,8 @@ define([
],
function (Abstract, DomController, Settings, Exception, Nc) {
"use strict";
function AbstractView () {
this.me = null;

View file

@ -7,6 +7,8 @@ define([
function (Settings, Nc, Stats, Screenfull) {
"use strict";
function DomController() {
this.canvas = document.getElementById("canvas");
this.debugCanvas = null;

View file

@ -5,6 +5,8 @@ define([
],
function (Nc, Exception, Layer) {
"use strict";
function LayerManager(container, me) {
this.layers = [];

View file

@ -7,6 +7,8 @@ define([
function (Settings, Nc, Stats, Screenfull) {
"use strict";
function Mesh() {
}

View file

@ -4,6 +4,8 @@ define([
function (PIXI) {
"use strict";
var Parent = PIXI.AbstractFilter;
function ColorRangeReplaceFilter() {

View file

@ -6,6 +6,8 @@ define([
],
function (PIXI, Nc, Settings, ColorConverter) {
"use strict";
function GameStats(container) {

View file

@ -7,6 +7,8 @@ define([
function (Parent, PIXI, ColorRangeReplaceFilter, Settings) {
"use strict";
var AVAILABLE_MESH_FILTERS = {
"blur": PIXI.BlurFilter,
"desaturate": PIXI.GrayFilter,

View file

@ -6,6 +6,8 @@ define([
],
function (Parent, PIXI, Nc, Settings) {
"use strict";
function Ghost() {
Parent.call(this, "ghost", 0);

View file

@ -12,6 +12,8 @@ define([
function (Parent, DomController, PIXI, Settings, Nc, Exception, GameStats, LayerManager, Ghost) {
"use strict";
function PixiView () {
Parent.call(this);

View file

@ -6,6 +6,8 @@ define([
],
function (Parent, DomController, Three, Settings) {
"use strict";
function ThreeView () {
Parent.call(this);

View file

@ -8,6 +8,8 @@ define([
],
function (Settings, Exception, AbstractView, PixiView, Nc) {
"use strict";
var ViewManager = {};

View file

@ -4,6 +4,8 @@ define([
function (Box2D) {
"use strict";
function Detector () {
this.listener = new Box2D.Dynamics.b2ContactListener();
this.listener.BeginContact = this.beginContact.bind(this);

View file

@ -8,6 +8,8 @@ define([
function (PhysicsEngine, TiledLevel, Player, Nc, Doll) {
"use strict";
function GameController (options) {
this.options = options;

View file

@ -9,6 +9,8 @@ define([
function (Parent, Box2D, Settings, CollisionDetector, Item, Nc) {
"use strict";
function Doll (physicsEngine, uid, player) {
this.characterName = "Chuck";

View file

@ -4,6 +4,8 @@ define([
],
function (Box2D, Exception) {
"use strict";
function GameObject(physicsEngine, uid) {
this.uid = uid;

View file

@ -8,6 +8,8 @@ define([
],
function (Parent, Box2D, Options, Settings, Exception, Nc) {
"use strict";
function Item(physicsEngine, uid, options) {

View file

@ -6,6 +6,8 @@ define([
],
function (Parent, Box2D, Settings, Nc) {
"use strict";
function RagDoll(physicsEngine, uid, options) {

View file

@ -5,6 +5,8 @@ define([
],
function (Parent, Box2D, Settings) {
"use strict";
function RagDoll(physicsEngine, uid, options) {
Parent.call(this, physicsEngine, uid, options);

View file

@ -7,6 +7,8 @@ define([
function (Parent, RubeLoader, Box2D, Settings ) {
"use strict";
// Fixme - make this loadable
var __ragdollJson;

View file

@ -5,6 +5,8 @@ define([
],
function (Parent, Box2D, Settings) {
"use strict";
function Skateboard(physicsEngine, uid, options) {

View file

@ -4,6 +4,8 @@ define([
],
function (Parent, Box2D) {
"use strict";
function SpectatorDoll(physicsEngine, uid, player) {
Parent.call(this, physicsEngine, uid);

View file

@ -7,6 +7,8 @@ define([
],
function (Parent, Box2D, Settings, Exception, Nc) {
"use strict";
function Tile(physicsEngine, uid, options) {
this.options = options;

View file

@ -7,6 +7,8 @@ define([
function (Settings, Box2D, CollisionDetector, Nc) {
"use strict";
function Engine () {
this.world = new Box2D.Dynamics.b2World(
new Box2D.Common.Math.b2Vec2(0, Settings.BOX2D_GRAVITY),

View file

@ -7,9 +7,10 @@ define([
"Game/" + GLOBALS.context + "/GameObjects/Items/RagDoll"
],
function (Doll, Settings, Nc, Exception, SpectatorDoll, RagDoll) {
"use strict";
function Player (id, physicsEngine, user) {
this.stats = {
health: 100,

View file

@ -3,6 +3,8 @@ define([
],
function (Exception) {
"use strict";
function Abstract() {
}

View file

@ -3,6 +3,8 @@ define([
],
function (CryptoJS) {
"use strict";
function ColorConverter() {
this.sin = 0;

View file

@ -4,6 +4,8 @@ define([
function (Exception) {
"use strict";
function populate(obj, path) {
path = path || "Nc.ns";
for(var key in obj) {

View file

@ -3,6 +3,8 @@ define([
],
function (Exception) {
"use strict";
function Options() {

View file

@ -5,6 +5,8 @@ define([
function (Parser, Exception) {
"use strict";
var Helper = {}
Helper.encodeCommand = function (command, options) {

View file

@ -3,6 +3,8 @@ define([
function () {
"use strict";
var Parser = {};
Parser.encode = function (message) {

View file

@ -4,6 +4,8 @@ define([
function (Settings) {
"use strict";
var requestAnimFrame = (function () {
var _setTimeout = function ( callback ) {

View file

@ -2,6 +2,8 @@ define([
],
function () {
"use strict";
function validate(object, description) {

View file

@ -5,6 +5,8 @@ define([
function (ColorConverter, Exception) {
"use strict";
var instance = null
function Menu() {

View file

@ -9,6 +9,8 @@ define([
function (Nc, ProtocolHelper, validate, Options, Settings, FileSystem) {
"use strict";
function Api(coordinator) {
this.coordinator = coordinator;
this.isError = false;

View file

@ -8,6 +8,8 @@ define([
function (User, Channel, PipeToChannel, Nc, Settings) {
"use strict";
function Coordinator() {
this.channelPipes = {};

View file

@ -5,6 +5,8 @@ define([
function (Nc, childProcess) {
"use strict";
var fork = childProcess.fork;
function PipeToChannel (options) {

View file

@ -6,6 +6,8 @@ define([
function (Parent, ProtocolHelper, Nc) {
"use strict";
function User (socketLink, coordinator) {
Parent.call(this, socketLink.id, {});

View file

@ -1,4 +1,6 @@
GLOBALS = { context: "Channel" };
"use strict";
var GLOBALS = { context: "Channel" };
var requirejs = require('requirejs');
requirejs.config({

View file

@ -1,4 +1,6 @@
GLOBALS = { context: "Client" };
"use strict";
var GLOBALS = { context: "Client" };
requirejs.config({
baseUrl: 'app',

View file

@ -1,4 +1,6 @@
GLOBALS = { context: "Channel" };
"use strict";
var GLOBALS = { context: "Channel" };
var requirejs = require('requirejs');
var inspector;

View file

@ -6,6 +6,8 @@ define([
function (Parent) {
"use strict";
return Parent;
});

View file

@ -5,6 +5,8 @@ define([
],
function (Parent) {
"use strict";
function ${1:Module}() {
Parent.call(this);

View file

@ -4,8 +4,11 @@ define([
],
function () {
"use strict";
function ${1:Module}() {
}
${1:Module}.prototype.${2:name} = function(${3:arguments}) {