use strict; fixes #83

This commit is contained in:
logsol 2014-12-22 01:43:21 +01:00
parent b886728bf5
commit 2b186be8af
78 changed files with 163 additions and 5 deletions

View file

@ -17,6 +17,8 @@ define([
function (Parent, Box2D, PhysicsEngine, ViewManager, PlayerController, Nc, requestAnimFrame, Settings, GameObject, Doll, DomController, ProtocolHelper, Me, AudioPlayer) {
"use strict";
if (!window.cancelAnimationFrame) {
window.cancelAnimationFrame = function(id) {
clearTimeout(id);