use strict; fixes #83

This commit is contained in:
logsol 2014-12-22 01:43:21 +01:00
parent b886728bf5
commit 2b186be8af
78 changed files with 163 additions and 5 deletions

View file

@ -8,6 +8,8 @@ define([
function (Parent, Settings, Nc, PIXI, AbstractLayer) {
"use strict";
function Level (uid, engine, gameObjects) {
Parent.call(this, uid, engine, gameObjects);
}

View file

@ -5,6 +5,8 @@ define([
],
function (Parent, Settings, Nc) {
"use strict";
function TiledLevel(uid, engine, gameObjects) {
this.layerId = "background";