added tiled level support

This commit is contained in:
logsol 2014-02-03 14:08:45 +01:00
parent 83e78a5732
commit 3782fa345b
13 changed files with 113 additions and 39 deletions

View file

@ -9,7 +9,6 @@ define([
], function (Settings, Box2D, NotificationCenter, CollisionDetector, Tile, Item, Skateboard) {
// Public
function Level (uid, engine, gameObjects) {
this.uid = uid;
this.engine = engine;
@ -23,7 +22,7 @@ define([
var path = Settings.MAPS_PATH + uid + ".json"
this.loadLevelDataFromPath(path, function(levelData) {
self.createTiles(levelData);
self.createItems(levelData);
//self.createItems(levelData);
NotificationCenter.trigger("game/level/loaded");
});
}
@ -37,8 +36,6 @@ define([
}
}
// Private
Level.prototype.createTiles = function (levelData) {
if (!levelData || !levelData.tiles || levelData.tiles.length < 1) {