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fixed #57
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12 changed files with 118 additions and 100 deletions
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@ -94,7 +94,7 @@ function (PhysicsEngine, TiledLevel, Player, Nc) {
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}
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GameController.prototype.createPlayer = function(user) {
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var player = new Player(user.id, this.physicsEngine);
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var player = new Player(user.id, this.physicsEngine, user);
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this.players[user.id] = player;
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return player;
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};
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