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https://github.com/logsol/chuck.js.git
synced 2026-05-11 10:37:34 +00:00
Bugfixing - unsubscribing game related topics, to prevent double calls and leaking references, added offAll method to nc. fixes no rendering bug
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parent
40e396fc23
commit
39f684315b
8 changed files with 57 additions and 19 deletions
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@ -14,8 +14,10 @@ function (Parent, KeyboardInput, MouseInput, Nc) {
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this.keyboardInput = new KeyboardInput(this);
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this.xyInput = new MouseInput(this);
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Nc.on(Nc.ns.client.input.xy.change, this.setXY, this);
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Nc.on(Nc.ns.client.input.handAction.request, this.handActionRequest, this);
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this.ncTokens = [
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Nc.on(Nc.ns.client.input.xy.change, this.setXY, this),
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Nc.on(Nc.ns.client.input.handAction.request, this.handActionRequest, this)
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];
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var keys = {
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w:87,
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@ -118,6 +120,11 @@ function (Parent, KeyboardInput, MouseInput, Nc) {
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Nc.trigger(Nc.ns.client.game.gameInfo.toggle, false);
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};
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PlayerController.prototype.destroy = function() {
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Nc.offAll(this.ncTokens);
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Parent.prototype.destroy.call(this);
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};
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return PlayerController;
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});
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@ -265,8 +265,7 @@ function (Parent, Box2D, PhysicsEngine, ViewManager, PlayerController, Nc, reque
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Parent.prototype.destroy.call(this);
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this.view.render();
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this.view.test();
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this.view.destroy();
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};
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return GameController;
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@ -12,21 +12,24 @@ function (DomController, Settings, Exception, Nc) {
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this.canvas = null;
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this.debugMode = false;
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Nc.on(Nc.ns.client.view.mesh.create, this.createMesh, this);
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Nc.on(Nc.ns.client.view.animatedMesh.create, this.createAnimatedMesh, this);
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Nc.on(Nc.ns.client.view.mesh.add, this.addMesh, this);
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Nc.on(Nc.ns.client.view.mesh.remove, this.removeMesh, this);
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Nc.on(Nc.ns.client.view.mesh.update, this.updateMesh, this);
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this.ncTokens = [
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Nc.on(Nc.ns.client.view.mesh.create, this.createMesh, this),
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Nc.on(Nc.ns.client.view.animatedMesh.create, this.createAnimatedMesh, this),
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Nc.on(Nc.ns.client.view.mesh.add, this.addMesh, this),
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Nc.on(Nc.ns.client.view.mesh.remove, this.removeMesh, this),
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Nc.on(Nc.ns.client.view.mesh.update, this.updateMesh, this),
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Nc.on(Nc.ns.client.view.fullscreen.change, this.onFullscreenChange, this);
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Nc.on(Nc.ns.client.view.debugMode.toggle, this.onToggleDebugMode, this);
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Nc.on(Nc.ns.client.view.fullscreen.change, this.onFullscreenChange, this),
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Nc.on(Nc.ns.client.view.debugMode.toggle, this.onToggleDebugMode, this),
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Nc.on(Nc.ns.client.view.playerInfo.createAndAdd, this.onCreateAndAddPlayerInfo, this);
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Nc.on(Nc.ns.client.view.playerInfo.update, this.onUpdatePlayerInfo, this);
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Nc.on(Nc.ns.client.view.playerInfo.remove, this.onRemovePlayerInfo, this);
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Nc.on(Nc.ns.client.view.playerInfo.createAndAdd, this.onCreateAndAddPlayerInfo, this),
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Nc.on(Nc.ns.client.view.playerInfo.update, this.onUpdatePlayerInfo, this),
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Nc.on(Nc.ns.client.view.playerInfo.remove, this.onRemovePlayerInfo, this),
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Nc.on(Nc.ns.client.view.preloadBar.update, this.onUpdateLoader, this),
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];
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Nc.on(Nc.ns.client.view.preloadBar.update, this.onUpdateLoader, this);
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}
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AbstractView.prototype.isWebGlEnabled = function () {
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@ -152,5 +155,11 @@ function (DomController, Settings, Exception, Nc) {
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throw new Exception('Abstract Function onUpdateLoader not overwritten');
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};
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AbstractView.prototype.destroy = function() {
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for (var i = 0; i < this.ncTokens.length; i++) {
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Nc.off(this.ncTokens[i]);
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};
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};
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return AbstractView;
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});
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@ -42,7 +42,7 @@ function (Parent, DomController, PIXI, Settings, Nc) {
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console.log('CanvasRenderer - not using WebGL!')
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}
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this.stage = new PIXI.Stage(/*0x333333*/);
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this.stage = new PIXI.Stage(0x333333);
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this.initCamera();
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this.initInfo();
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@ -305,8 +305,15 @@ function (Parent, DomController, PIXI, Settings, Nc) {
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this.loader.visible = progress < 100;
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};
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PixiView.prototype.test = function() {
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console.log(this.stage.children)
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PixiView.prototype.destroy = function() {
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for (var i = 0; i < this.stage.children.length; i++) {
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this.stage.removeChild(this.stage.children[i]);
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}
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this.renderer.render(this.stage);
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Parent.prototype.destroy.call(this);
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};
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return PixiView;
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@ -43,5 +43,9 @@ define(function () {
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}
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}
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PlayerController.prototype.destroy = function() {
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// extend if necessary
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};
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return PlayerController;
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});
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@ -17,7 +17,9 @@ function (Settings, Box2D, CollisionDetector, Nc) {
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this.lastStep = Date.now();
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this.worldQueue = [];
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Nc.on(Nc.ns.channel.engine.worldQueue.add, this.addToWorldQueue, this);
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this.ncTokens = [
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Nc.on(Nc.ns.channel.engine.worldQueue.add, this.addToWorldQueue, this)
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];
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}
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Engine.prototype.getWorld = function () {
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@ -62,6 +64,7 @@ function (Settings, Box2D, CollisionDetector, Nc) {
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Engine.prototype.destroy = function() {
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delete this.world;
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Nc.offAll(this.ncTokens);
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};
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@ -146,6 +146,8 @@ function (Doll, Settings, Nc, Exception, SpectatorDoll, RagDoll) {
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this.spectatorDoll.destroy();
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if(this.doll) this.doll.destroy();
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this.playerController.destroy();
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}
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Player.prototype.setPlayerController = function(playerController) {
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@ -224,5 +224,12 @@ function (Exception) {
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}
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}
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NotificationCenter.prototype.offAll = function (tokens) {
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for (var i = 0; i < tokens.length; i++) {
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this.off(tokens[i]);
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};
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}
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return new NotificationCenter(); // making it singletone
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});
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