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https://github.com/logsol/chuck.js.git
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moved Protocol and NotificationCenter to Lib/Utilities
This commit is contained in:
parent
93e8133c89
commit
3aa89fc8d6
24 changed files with 30 additions and 30 deletions
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@ -1,5 +1,5 @@
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define([
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"Game/Core/NotificationCenter"
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"Lib/Utilities/NotificationCenter"
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],
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function (NotificationCenter) {
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@ -2,7 +2,7 @@ define([
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"Game/Core/Control/PlayerController",
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"Game/Client/Control/KeyboardInput",
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"Game/Client/Control/Input/MouseInput",
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"Game/Core/NotificationCenter"
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"Lib/Utilities/NotificationCenter"
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],
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function (Parent, KeyboardInput, MouseInput, NotificationCenter) {
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@ -4,12 +4,12 @@ define([
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"Game/Client/Physics/Engine",
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"Game/Client/View/ViewManager",
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"Game/Client/Control/PlayerController",
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"Game/Core/NotificationCenter",
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"Lib/Utilities/NotificationCenter",
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"Lib/Utilities/RequestAnimFrame",
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"Game/Config/Settings",
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"Lib/Vendor/Stats",
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"Game/Client/GameObjects/GameObject",
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"Game/Client/Physics/Doll"
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"Game/Client/GameObjects/Doll"
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],
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function (Parent, Box2D, PhysicsEngine, ViewManager, PlayerController, NotificationCenter, requestAnimFrame, Settings, Stats, GameObject, Doll) {
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@ -1,7 +1,7 @@
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define([
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"Game/Core/Physics/Doll",
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"Game/Core/GameObjects/Doll",
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"Game/Config/Settings",
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"Game/Core/NotificationCenter",
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"Lib/Utilities/NotificationCenter",
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"Lib/Utilities/Exception"
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],
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@ -1,7 +1,7 @@
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define([
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"Game/Core/GameObjects/Item",
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"Game/Config/Settings",
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"Game/Core/NotificationCenter"
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"Lib/Utilities/NotificationCenter"
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],
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function (Parent, Settings, NotificationCenter) {
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@ -1,7 +1,7 @@
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define([
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"Game/Core/GameObjects/Tile",
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"Game/Config/Settings",
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"Game/Core/NotificationCenter"
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"Lib/Utilities/NotificationCenter"
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],
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function (Parent, Settings, NotificationCenter) {
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@ -1,8 +1,8 @@
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define([
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"Game/Core/Protocol/Helper",
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"Lib/Utilities/Protocol/Helper",
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"Game/Client/GameController",
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"Game/Client/User",
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"Game/Core/NotificationCenter",
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"Lib/Utilities/NotificationCenter",
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"Game/Config/Settings"
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],
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@ -2,7 +2,7 @@ define([
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"Game/Client/View/DomController",
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"Game/Config/Settings",
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"Lib/Utilities/Exception",
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"Game/Core/NotificationCenter"
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"Lib/Utilities/NotificationCenter"
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],
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function (DomController, Settings, Exception, NotificationCenter) {
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@ -1,58 +0,0 @@
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define([
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],
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function () {
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function NotificationCenter () {
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this.topics = {};
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this.subUid = -1;
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}
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NotificationCenter.prototype.trigger = function (topic /*, arguments*/) {
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if (!this.topics[topic]) {
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throw "No such topic " + topic + ". Could not trigger. arguments: " + arguments.join;
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}
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var args = Array.prototype.slice.call(arguments, 1);
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var subscribers = this.topics[topic];
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var len = subscribers ? subscribers.length : 0;
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while (len--) {
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var subscriber = subscribers[len];
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subscriber.func.apply(subscriber.context, args);
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}
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}
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NotificationCenter.prototype.on = function (topic, func, context) {
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if (!this.topics[topic]) {
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this.topics[topic] = [];
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}
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var token = ( ++this.subUid ).toString();
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this.topics[topic].push({
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token: token,
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func: func,
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context: context
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});
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return token;
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}
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NotificationCenter.prototype.off = function (token) {
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for(var m in this.topics) {
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if (this.topics[m]) {
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for(var i = 0, j = this.topics[m].length; i < j; i++) {
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if (this.topics[m][i].token === token) {
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this.topics[m].splice(i, 1);
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return token;
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}
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}
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}
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}
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}
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return new NotificationCenter(); // making it singletone
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});
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@ -1,5 +1,5 @@
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define([
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"Game/" + GLOBALS.context + "/Physics/Doll",
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"Game/" + GLOBALS.context + "/GameObjects/Doll",
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"Game/Config/Settings"
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],
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@ -1,40 +0,0 @@
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define([
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"Game/Core/Protocol/Parser",
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"Lib/Utilities/Exception"
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],
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function (Parser, Exception) {
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var Helper = {}
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Helper.encodeCommand = function (command, options) {
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var message = {};
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message[command] = options || null;
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return Parser.encode(message);
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}
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Helper.applyCommand = function(options, target) {
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var message;
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if (typeof options == "string") {
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message = Parser.decode(options);
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} else {
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message = options;
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}
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// The for loop is only here to get the key, it is not designed to get multiple commands
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for(var command in message) {
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var methodName = "on" + command.toUpperCaseFirstChar();
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var options = message[command];
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if (!target[methodName]) {
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throw new Exception("Helper.applyCommand:", target, "has no method", methodName);
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}
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target[methodName].call(target, options);
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}
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};
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return Helper;
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});
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@ -1,17 +0,0 @@
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define([
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],
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function () {
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var Parser = {};
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Parser.encode = function (message) {
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return JSON.stringify(message);
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}
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Parser.decode = function (message) {
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return JSON.parse(message);
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}
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return Parser;
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});
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@ -1,8 +1,8 @@
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define([
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"Game/Server/GameController",
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"Game/Core/NotificationCenter",
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"Lib/Utilities/NotificationCenter",
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"Game/Server/User",
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"Game/Core/Protocol/Helper"
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"Lib/Utilities/Protocol/Helper"
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],
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function (GameController, NotificationCenter, User, ProtocolHelper) {
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@ -1,7 +1,7 @@
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define([
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"Game/Core/Control/PlayerController",
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"Game/Core/NotificationCenter",
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"Game/Core/Protocol/Parser"
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"Lib/Utilities/NotificationCenter",
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"Lib/Utilities/Protocol/Parser"
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],
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function(Parent, NotificationCenter, Parser) {
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@ -4,10 +4,10 @@ define([
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"Game/Config/Settings",
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"Game/Server/Control/PlayerController",
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"Lib/Utilities/RequestAnimFrame",
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"Game/Core/NotificationCenter",
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"Lib/Utilities/NotificationCenter",
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"Game/Server/Player",
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"Game/Server/GameObjects/GameObject",
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"Game/Server/Physics/Doll"
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"Game/Server/GameObjects/Doll"
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],
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function (Parent, PhysicsEngine, Settings, PlayerController, requestAnimFrame, NotificationCenter, Player, GameObject, Doll) {
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@ -1,5 +1,5 @@
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define([
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"Game/Core/Physics/Doll"
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"Game/Core/GameObjects/Doll"
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],
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function(Parent) {
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@ -1,5 +1,5 @@
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define([
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"Game/Core/NotificationCenter",
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"Lib/Utilities/NotificationCenter",
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"Game/Server/Channel"
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],
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@ -1,7 +1,7 @@
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define([
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"Game/Core/User",
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"Game/Core/NotificationCenter",
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"Game/Core/Protocol/Helper"
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"Lib/Utilities/NotificationCenter",
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"Lib/Utilities/Protocol/Helper"
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],
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function(Parent, NotificationCenter, ProtocolHelper) {
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