mirror of
https://github.com/logsol/chuck.js.git
synced 2026-05-11 10:37:34 +00:00
Makes singleton variable name of NotificationCenter lowercase
When we require a singleton, its instance name should be named by lowercase, since it is not a class. Relates to #128
This commit is contained in:
parent
ffc55a204a
commit
3cb2e39a18
57 changed files with 262 additions and 262 deletions
|
|
@ -6,7 +6,7 @@ define([
|
|||
"Lib/Utilities/Assert"
|
||||
],
|
||||
|
||||
function (Parent, Item, Box2D, Nc, Assert) {
|
||||
function (Parent, Item, Box2D, nc, Assert) {
|
||||
|
||||
"use strict";
|
||||
|
||||
|
|
@ -80,7 +80,7 @@ function (Parent, Item, Box2D, Nc, Assert) {
|
|||
self.player.addDamage(damage, lastMovedPlayer, item);
|
||||
};
|
||||
|
||||
Nc.trigger(Nc.ns.channel.engine.worldQueue.add, callback);
|
||||
nc.trigger(nc.ns.channel.engine.worldQueue.add, callback);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ define([
|
|||
"Lib/Utilities/NotificationCenter",
|
||||
],
|
||||
|
||||
function (Parent, Nc) {
|
||||
function (Parent, nc) {
|
||||
|
||||
"use strict";
|
||||
|
||||
|
|
@ -13,7 +13,7 @@ function (Parent, Nc) {
|
|||
this.lastMoved = null;
|
||||
|
||||
this.ncTokens = (this.ncTokens || []).concat([
|
||||
Nc.on(Nc.ns.channel.events.game.player.clearFingerPrints, this.clearOfPlayerFingerPrints, this)
|
||||
nc.on(nc.ns.channel.events.game.player.clearFingerPrints, this.clearOfPlayerFingerPrints, this)
|
||||
]);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ define([
|
|||
"Lib/Utilities/NotificationCenter"
|
||||
],
|
||||
|
||||
function (Parent, Settings, Nc) {
|
||||
function (Parent, Settings, nc) {
|
||||
|
||||
"use strict";
|
||||
|
||||
|
|
@ -35,7 +35,7 @@ function (Parent, Settings, Nc) {
|
|||
var self = this;
|
||||
this.scheduledForDestruction = true;
|
||||
this.destructionTimeout = setTimeout(function() {
|
||||
Nc.trigger(Nc.ns.channel.to.client.gameCommand.broadcast, 'removeGameObject', {
|
||||
nc.trigger(nc.ns.channel.to.client.gameCommand.broadcast, 'removeGameObject', {
|
||||
type: 'animated',
|
||||
uid: self.uid
|
||||
});
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ define([
|
|||
"Lib/Utilities/NotificationCenter"
|
||||
],
|
||||
|
||||
function (Parent, Settings, Nc) {
|
||||
function (Parent, Settings, nc) {
|
||||
|
||||
"use strict";
|
||||
|
||||
|
|
@ -35,7 +35,7 @@ function (Parent, Settings, Nc) {
|
|||
var self = this;
|
||||
this.scheduledForDestruction = true;
|
||||
this.destructionTimeout = setTimeout(function() {
|
||||
Nc.trigger(Nc.ns.channel.to.client.gameCommand.broadcast, 'removeGameObject', {
|
||||
nc.trigger(nc.ns.channel.to.client.gameCommand.broadcast, 'removeGameObject', {
|
||||
type: 'animated',
|
||||
uid: self.uid
|
||||
});
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue