Makes singleton variable name of NotificationCenter lowercase

When we require a singleton, its instance name should be named
by lowercase, since it is not a class.

Relates to #128
This commit is contained in:
logsol 2016-10-10 22:11:55 +02:00
parent ffc55a204a
commit 3cb2e39a18
57 changed files with 262 additions and 262 deletions

View file

@ -5,7 +5,7 @@ define([
"Lib/Utilities/ColorConverter"
],
function (PIXI, Nc, Settings, ColorConverter) {
function (PIXI, nc, Settings, ColorConverter) {
"use strict";
@ -63,8 +63,8 @@ function (PIXI, Nc, Settings, ColorConverter) {
this.sortedPlayers = [];
this.ncTokens = [
Nc.on(Nc.ns.client.view.gameStats.toggle, this.toggle, this),
Nc.on(Nc.ns.client.view.gameStats.update, this.update, this)
nc.on(nc.ns.client.view.gameStats.toggle, this.toggle, this),
nc.on(nc.ns.client.view.gameStats.update, this.update, this)
];
}
@ -197,7 +197,7 @@ function (PIXI, Nc, Settings, ColorConverter) {
GameStats.prototype.destroy = function() {
for (var i = 0; i < this.ncTokens.length; i++) {
Nc.off(this.ncTokens[i]);
nc.off(this.ncTokens[i]);
};
};

View file

@ -7,7 +7,7 @@ define([
"Lib/Utilities/NotificationCenter"
],
function (Parent, PIXI, ColorRangeReplaceFilter, Settings, ColorConverter, Nc) {
function (Parent, PIXI, ColorRangeReplaceFilter, Settings, ColorConverter, nc) {
"use strict";
@ -23,7 +23,7 @@ function (Parent, PIXI, ColorRangeReplaceFilter, Settings, ColorConverter, Nc) {
}
this.ncTokens = this.ncTokens.concat([
Nc.on(Nc.ns.client.view.layer.levelSizeUpdate, this.onLevelSizeUpdate, this)
nc.on(nc.ns.client.view.layer.levelSizeUpdate, this.onLevelSizeUpdate, this)
]);
if (Settings.SHOW_LAYER_INFO) {

View file

@ -5,7 +5,7 @@ define([
"Game/Config/Settings"
],
function (Parent, PIXI, Nc, Settings) {
function (Parent, PIXI, nc, Settings) {
"use strict";
@ -13,12 +13,12 @@ function (Parent, PIXI, Nc, Settings) {
Parent.call(this, "ghost", {parallaxSpeed: 0});
this.ncTokens = this.ncTokens.concat([
Nc.on(Nc.ns.client.view.layer.levelSizeUpdate, this.onLevelSizeUpdate, this),
Nc.on(Nc.ns.client.view.playerArrow.createAndAdd, this.onCreateAndAddPlayerArrow, this),
Nc.on(Nc.ns.client.view.playerArrow.update, this.onUpdatePlayerArrow, this),
Nc.on(Nc.ns.client.view.healthBar.createAndAdd, this.onCreateAndAddHealthBar, this),
Nc.on(Nc.ns.client.view.healthBar.update, this.onUpdateHealthBar, this),
Nc.on(Nc.ns.client.view.healthBar.remove, this.onRemoveHealthBar, this),
nc.on(nc.ns.client.view.layer.levelSizeUpdate, this.onLevelSizeUpdate, this),
nc.on(nc.ns.client.view.playerArrow.createAndAdd, this.onCreateAndAddPlayerArrow, this),
nc.on(nc.ns.client.view.playerArrow.update, this.onUpdatePlayerArrow, this),
nc.on(nc.ns.client.view.healthBar.createAndAdd, this.onCreateAndAddHealthBar, this),
nc.on(nc.ns.client.view.healthBar.update, this.onUpdateHealthBar, this),
nc.on(nc.ns.client.view.healthBar.remove, this.onRemoveHealthBar, this),
]);
}

View file

@ -5,7 +5,7 @@ define([
"Game/Config/Settings"
],
function (Parent, PIXI, Nc, Settings) {
function (Parent, PIXI, nc, Settings) {
"use strict";
@ -13,7 +13,7 @@ function (Parent, PIXI, Nc, Settings) {
Parent.call(this, "messages", {parallaxSpeed:-1});
this.ncTokens = this.ncTokens.concat([
Nc.on(Nc.ns.client.view.gameStats.kill, this.onKill, this)
nc.on(nc.ns.client.view.gameStats.kill, this.onKill, this)
]);
this.mainTextOptions = {

View file

@ -5,7 +5,7 @@ define([
"Game/Config/Settings"
],
function (Parent, PIXI, Nc, Settings) {
function (Parent, PIXI, nc, Settings) {
function Swiper() {
Parent.call(this, "swiper", {parallaxSpeed:0});
@ -13,8 +13,8 @@ function (Parent, PIXI, Nc, Settings) {
this.static = true;
this.ncTokens = this.ncTokens.concat([
Nc.on(Nc.ns.client.view.swiper.swipe, this.swipe, this),
Nc.on(Nc.ns.client.view.swiper.end, this.end, this)
nc.on(nc.ns.client.view.swiper.swipe, this.swipe, this),
nc.on(nc.ns.client.view.swiper.end, this.end, this)
]);
this.sprite = new PIXI.Graphics();

View file

@ -14,7 +14,7 @@ define([
"Game/Client/View/Pixi/Layers/Messages"
],
function (Parent, domController, PIXI, Settings, Nc, Exception, GameStats, LayerManager, Ghost, Swiper, PointerLockManager, Debug, Messages) {
function (Parent, domController, PIXI, Settings, nc, Exception, GameStats, LayerManager, Ghost, Swiper, PointerLockManager, Debug, Messages) {
"use strict";
@ -35,8 +35,8 @@ function (Parent, domController, PIXI, Settings, Nc, Exception, GameStats, Layer
this.init();
this.ncTokens = this.ncTokens.concat([
Nc.on(Nc.ns.client.pointerLock.change, this.onPointerLockChange, this),
Nc.on(Nc.ns.core.game.events.level.loaded, this.showDefaultLayers, this)
nc.on(nc.ns.client.pointerLock.change, this.onPointerLockChange, this),
nc.on(nc.ns.core.game.events.level.loaded, this.showDefaultLayers, this)
]);
PIXI.scaleModes.DEFAULT = PIXI.scaleModes.NEAREST;