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Makes singleton variable name of NotificationCenter lowercase
When we require a singleton, its instance name should be named by lowercase, since it is not a class. Relates to #128
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57 changed files with 262 additions and 262 deletions
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@ -5,7 +5,7 @@ define([
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"Game/Config/Settings"
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],
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function (Parent, PIXI, Nc, Settings) {
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function (Parent, PIXI, nc, Settings) {
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"use strict";
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@ -13,12 +13,12 @@ function (Parent, PIXI, Nc, Settings) {
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Parent.call(this, "ghost", {parallaxSpeed: 0});
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this.ncTokens = this.ncTokens.concat([
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Nc.on(Nc.ns.client.view.layer.levelSizeUpdate, this.onLevelSizeUpdate, this),
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Nc.on(Nc.ns.client.view.playerArrow.createAndAdd, this.onCreateAndAddPlayerArrow, this),
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Nc.on(Nc.ns.client.view.playerArrow.update, this.onUpdatePlayerArrow, this),
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Nc.on(Nc.ns.client.view.healthBar.createAndAdd, this.onCreateAndAddHealthBar, this),
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Nc.on(Nc.ns.client.view.healthBar.update, this.onUpdateHealthBar, this),
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Nc.on(Nc.ns.client.view.healthBar.remove, this.onRemoveHealthBar, this),
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nc.on(nc.ns.client.view.layer.levelSizeUpdate, this.onLevelSizeUpdate, this),
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nc.on(nc.ns.client.view.playerArrow.createAndAdd, this.onCreateAndAddPlayerArrow, this),
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nc.on(nc.ns.client.view.playerArrow.update, this.onUpdatePlayerArrow, this),
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nc.on(nc.ns.client.view.healthBar.createAndAdd, this.onCreateAndAddHealthBar, this),
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nc.on(nc.ns.client.view.healthBar.update, this.onUpdateHealthBar, this),
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nc.on(nc.ns.client.view.healthBar.remove, this.onRemoveHealthBar, this),
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]);
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}
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