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Makes singleton variable name of NotificationCenter lowercase
When we require a singleton, its instance name should be named by lowercase, since it is not a class. Relates to #128
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57 changed files with 262 additions and 262 deletions
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@ -14,7 +14,7 @@ define([
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"Game/Client/View/Pixi/Layers/Messages"
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],
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function (Parent, domController, PIXI, Settings, Nc, Exception, GameStats, LayerManager, Ghost, Swiper, PointerLockManager, Debug, Messages) {
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function (Parent, domController, PIXI, Settings, nc, Exception, GameStats, LayerManager, Ghost, Swiper, PointerLockManager, Debug, Messages) {
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"use strict";
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@ -35,8 +35,8 @@ function (Parent, domController, PIXI, Settings, Nc, Exception, GameStats, Layer
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this.init();
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this.ncTokens = this.ncTokens.concat([
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Nc.on(Nc.ns.client.pointerLock.change, this.onPointerLockChange, this),
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Nc.on(Nc.ns.core.game.events.level.loaded, this.showDefaultLayers, this)
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nc.on(nc.ns.client.pointerLock.change, this.onPointerLockChange, this),
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nc.on(nc.ns.core.game.events.level.loaded, this.showDefaultLayers, this)
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]);
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PIXI.scaleModes.DEFAULT = PIXI.scaleModes.NEAREST;
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