Makes singleton variable name of NotificationCenter lowercase

When we require a singleton, its instance name should be named
by lowercase, since it is not a class.

Relates to #128
This commit is contained in:
logsol 2016-10-10 22:11:55 +02:00
parent ffc55a204a
commit 3cb2e39a18
57 changed files with 262 additions and 262 deletions

View file

@ -5,7 +5,7 @@ define([
"Lib/Utilities/NotificationCenter"
],
function (Box2D, Exception, Assert, Nc) {
function (Box2D, Exception, Assert, nc) {
"use strict";
@ -17,7 +17,7 @@ function (Box2D, Exception, Assert, Nc) {
this.body = physicsEngine.createBody(def);
this.ncTokens = (this.ncTokens || []).concat([
Nc.on(Nc.ns.client.game.events.destroy, this.destroy, this)
nc.on(nc.ns.client.game.events.destroy, this.destroy, this)
]);
}
@ -33,7 +33,7 @@ function (Box2D, Exception, Assert, Nc) {
throw new Exception("can not destroy body");
}
Nc.off(this.ncTokens);
nc.off(this.ncTokens);
};
GameObject.prototype.getBody = function() {