implemented level restart

This commit is contained in:
Jeena 2014-01-12 04:33:08 +01:00
parent 81611050d2
commit 3edd664412
12 changed files with 104 additions and 47 deletions

View file

@ -16,16 +16,10 @@ function (Parent, Box2D, PhysicsEngine, ViewManager, PlayerController, Notificat
function GameController () {
this.view = ViewManager.createView();
Parent.call(this, new PhysicsEngine());
this.physicsEngine.setCollisionDetector();
this.initStats();
this.me = null;
this.initStats();
this.update();
Parent.call(this);
}
GameController.prototype = Object.create(Parent.prototype);
@ -34,6 +28,9 @@ function (Parent, Box2D, PhysicsEngine, ViewManager, PlayerController, Notificat
this.stats = new Stats();
this.stats.setMode(0);
document.body.appendChild(this.stats.domElement);
var button = document.createElement("button");
button.onclick = inspector.resetLevel;
document.body.appendChild(button);
};
GameController.prototype.destruct = function() {