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fixed crashing player destroy
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3 changed files with 6 additions and 4 deletions
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@ -166,7 +166,6 @@ function (Parent, Box2D, PhysicsEngine, ViewManager, PlayerController, Nc, reque
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var player = this.players[playerId];
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player.spawn(x, y);
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this.onGameObjectAdd('animated', player);
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if(options.holdingItemUid) {
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this.onHandActionResponse({
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