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fixed crashing player destroy
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a4120f6ff5
commit
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3 changed files with 6 additions and 4 deletions
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@ -25,6 +25,8 @@ function (Doll, Settings, Nc, Exception, SpectatorDoll, RagDoll) {
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this.isSpawned = false;
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this.holdingItem = null;
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this.spectatorDoll = new SpectatorDoll(this.physicsEngine, "spectatorDoll-" + this.id, this);
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Nc.trigger(Nc.ns.core.game.gameObject.add, 'animated', this);
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}
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Player.prototype.getActiveDoll = function() {
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@ -137,6 +139,9 @@ function (Doll, Settings, Nc, Exception, SpectatorDoll, RagDoll) {
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}
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Player.prototype.destroy = function () {
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Nc.trigger(Nc.ns.core.game.gameObject.remove, 'animated', this);
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if(this.holdingItem) {
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this.throw(0, 0, this.holdingItem);
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}
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