nc refuckulating

This commit is contained in:
logsol 2014-03-17 21:46:19 +01:00
parent 28f71f49e1
commit 4f4bbf73e8
16 changed files with 142 additions and 58 deletions

View file

@ -63,7 +63,7 @@ function (Parent, Item, Box2D, Nc) {
self.player.addDamage(damage.Length() * 2, player);
}
Nc.trigger("engine/addToWorldQueue", callback)
Nc.trigger(Nc.ns.channel.engine.worldQueue.add, callback)
}
}

View file

@ -35,7 +35,7 @@ function (Parent, Settings, Nc) {
};
RagDoll.prototype.destroy = function() {
Nc.trigger("broadcastGameCommand", 'removeGameObject', {
Nc.trigger(Nc.ns.channel.to.client.gameCommand.broadcast, 'removeGameObject', {
type: 'animated',
uid: this.uid
});