better feedback on killing. fixes #109

This commit is contained in:
logsol 2015-03-02 00:13:21 +01:00
parent 81f5990e0c
commit 5007ab5b02
8 changed files with 95 additions and 22 deletions

View file

@ -213,6 +213,18 @@ function (Parent, Box2D, PhysicsEngine, ViewManager, PlayerController, Nc, reque
var player = this.players[options.playerId];
var killedByPlayer = this.players[options.killedByPlayerId];
player.kill(killedByPlayer, options.ragDollId);
Nc.trigger(Nc.ns.client.view.gameStats.kill, {
victim: {
name: player.user.options.nickname,
isMe: player === this.me
},
killer: {
name: killedByPlayer.user.options.nickname,
isMe: killedByPlayer === this.me
},
item: options.item
});
};
GameController.prototype.onPositionStateReset = function(options) {