updated pixi to v2

This commit is contained in:
logsol 2014-12-21 19:32:18 +01:00
parent a5b3d2f671
commit 58b83f7297
95 changed files with 44677 additions and 3522 deletions

View file

@ -60,7 +60,7 @@ function (Parent, PIXI, ColorRangeReplaceFilter, Settings) {
var texture = PIXI.Texture.fromImage(texturePaths[i]);
texture.width = options.width;
texture.height = options.height;
PIXI.texturesToUpdate.push(texture);
//PIXI.texturesToUpdate.push(texture);
textures.push(texture);
}
@ -85,6 +85,7 @@ function (Parent, PIXI, ColorRangeReplaceFilter, Settings) {
if (options.yScale) mesh.scale.y = options.yScale;
if (options.visible === true || options.visible === false) mesh.visible = options.visible;
if (options.pivot) mesh.pivot = new PIXI.Point(options.pivot.x, options.pivot.y);
if (options.anchor) mesh.anchor = options.anchor;
};
Layer.prototype.addFilter = function(mesh, filterName, options) {

View file

@ -34,16 +34,23 @@ function (Parent, DomController, PIXI, Settings, Nc, Exception, GameStats, Layer
PixiView.prototype.init = function () {
var transparent = false;
var antialias = true;
var canvas = DomController.getCanvas();
var rendererOptions = {
view: DomController.getCanvas(),
antialiasing: true,
transparent: false,
resolution: 1
}
if(Settings.USE_WEBGL) {
this.renderer = new PIXI.WebGLRenderer(Settings.STAGE_WIDTH, Settings.STAGE_HEIGHT, canvas, transparent, antialias);
console.log('WebGLRenderer')
this.renderer = new PIXI.WebGLRenderer(Settings.STAGE_WIDTH, Settings.STAGE_HEIGHT, rendererOptions);
console.log('WebGLRenderer');
} else {
this.renderer = new PIXI.CanvasRenderer(Settings.STAGE_WIDTH, Settings.STAGE_HEIGHT, canvas, transparent, antialias);
console.log('CanvasRenderer - not using WebGL!')
this.renderer = new PIXI.CanvasRenderer(Settings.STAGE_WIDTH, Settings.STAGE_HEIGHT, rendererOptions);
console.warn('CanvasRenderer - not using WebGL!');
}
this.stage = new PIXI.Stage(0x333333);