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fixed item throw interface of ragdoll fixes #93
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15e4b2825f
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5 changed files with 19 additions and 24 deletions
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@ -130,15 +130,19 @@ function (Parent, Box2D, Options, Settings, Exception, Nc) {
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};
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Item.prototype.throw = function(options, carrierVelocity) {
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var body = this.body;
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this.accelerateBody(this.body, options, carrierVelocity);
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};
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Item.prototype.accelerateBody = function(body, options, carrierVelocity) {
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body.SetAwake(true);
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var vector = new Box2D.Common.Math.b2Vec2(
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options.x * Settings.MAX_THROW_FORCE / this.options.weight + carrierVelocity.x,
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-options.y * Settings.MAX_THROW_FORCE / this.options.weight + carrierVelocity.y
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);
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this.body.SetLinearVelocity(vector);
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body.SetLinearVelocity(vector);
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body.SetAngularVelocity(-options.av * Settings.MAX_THROW_ANGULAR_VELOCITY);
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};
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