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fixed double update problem on PlayerController
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3 changed files with 3 additions and 5 deletions
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@ -47,6 +47,7 @@ function (Parent, KeyboardInput, MouseInput, Nc, GamepadInput) {
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PlayerController.prototype = Object.create(Parent.prototype);
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PlayerController.prototype.update = function() {
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Parent.prototype.update.call(this);
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this.gamepadInput.update();
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};
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