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fixed double update problem on PlayerController
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3 changed files with 3 additions and 5 deletions
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@ -50,8 +50,6 @@ function (Parent, Box2D, PhysicsEngine, ViewManager, PlayerController, Nc, reque
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this.animationRequestId = requestAnimFrame(this.update.bind(this));
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if(this.me && this.me.playerController) this.me.playerController.update();
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this.physicsEngine.update();
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if(this.me) {
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