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replaced NotificationCenter with Nc
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parent
da913c4709
commit
672a46efa8
35 changed files with 160 additions and 161 deletions
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@ -5,7 +5,7 @@ define([
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"Lib/Utilities/NotificationCenter"
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],
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function (Parent, KeyboardInput, MouseInput, NotificationCenter) {
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function (Parent, KeyboardInput, MouseInput, Nc) {
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function PlayerController (me) {
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@ -14,8 +14,8 @@ function (Parent, KeyboardInput, MouseInput, NotificationCenter) {
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this.keyboardInput = new KeyboardInput(this);
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this.xyInput = new MouseInput(this);
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NotificationCenter.on("input/onXyChange", this.setXY, this);
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NotificationCenter.on("input/onHandActionRequest", this.handActionRequest, this);
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Nc.on("input/onXyChange", this.setXY, this);
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Nc.on("input/onHandActionRequest", this.handActionRequest, this);
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var keys = {
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w:87,
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@ -64,33 +64,33 @@ function (Parent, KeyboardInput, MouseInput, NotificationCenter) {
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PlayerController.prototype.moveLeft = function () {
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Parent.prototype.moveLeft.call(this);
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NotificationCenter.trigger('sendGameCommand', 'moveLeft');
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Nc.trigger('sendGameCommand', 'moveLeft');
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}
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PlayerController.prototype.moveRight = function () {
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Parent.prototype.moveRight.call(this);
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NotificationCenter.trigger('sendGameCommand', 'moveRight');
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Nc.trigger('sendGameCommand', 'moveRight');
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}
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PlayerController.prototype.stop = function () {
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Parent.prototype.stop.call(this);
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NotificationCenter.trigger('sendGameCommand', 'stop');
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Nc.trigger('sendGameCommand', 'stop');
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}
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PlayerController.prototype.jump = function () {
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Parent.prototype.jump.call(this);
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NotificationCenter.trigger('sendGameCommand', 'jump');
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Nc.trigger('sendGameCommand', 'jump');
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}
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PlayerController.prototype.jumpStop = function () {
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Parent.prototype.jumpStop.call(this);
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NotificationCenter.trigger('sendGameCommand', 'jumpStop');
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Nc.trigger('sendGameCommand', 'jumpStop');
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}
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PlayerController.prototype.setXY = function(x, y) {
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var options = {x:x, y:y};
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Parent.prototype.lookAt.call(this, options);
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NotificationCenter.trigger('sendGameCommand', 'lookAt', options);
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Nc.trigger('sendGameCommand', 'lookAt', options);
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};
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PlayerController.prototype.handActionLeft = function() {
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@ -102,20 +102,20 @@ function (Parent, KeyboardInput, MouseInput, NotificationCenter) {
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};
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PlayerController.prototype.suicide = function() {
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NotificationCenter.trigger("sendGameCommand", "suicide");
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Nc.trigger("sendGameCommand", "suicide");
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};
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PlayerController.prototype.handActionRequest = function(x, y) {
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var options = {x:x, y:y};
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NotificationCenter.trigger("sendGameCommand", "handActionRequest", options);
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Nc.trigger("sendGameCommand", "handActionRequest", options);
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};
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PlayerController.prototype.showInfo = function() {
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NotificationCenter.trigger("game/toggleInfo", true);
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Nc.trigger("game/toggleInfo", true);
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};
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PlayerController.prototype.hideInfo = function() {
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NotificationCenter.trigger("game/toggleInfo", false);
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Nc.trigger("game/toggleInfo", false);
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};
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