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implemented clientReady and changed loading of assets, fixed unique ragdoll id
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278 changed files with 306 additions and 287 deletions
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@ -50,11 +50,6 @@ function (Parent, NotificationCenter, Settings) {
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}
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};
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Player.prototype.kill = function(killedByPlayer) {
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Parent.prototype.kill.call(this, killedByPlayer);
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};
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Player.prototype.spawn = function(x, y) {
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Parent.prototype.spawn.call(this, x, y);
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this.setPlayerInfoVisible(false);
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