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https://github.com/logsol/chuck.js.git
synced 2026-05-11 10:37:34 +00:00
added a small bot script and the possibility to trigger Nc from Chuck.inspector
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parent
6149b6c47b
commit
6f5c24dd9c
2 changed files with 34 additions and 1 deletions
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@ -21,10 +21,11 @@ requirejs([
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"Lib/Vendor/SocketIO",
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"Game/Config/Settings",
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"Lib/Utilities/Exception",
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"Lib/Utilities/NotificationCenter",
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"Menu/Menu"
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],
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function (Networker, SocketIO, Settings, Exception, Menu) {
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function (Networker, SocketIO, Settings, Exception, Nc, Menu) {
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var menu = new Menu();
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menu.onRun = function(channelName, nickname) {
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@ -41,6 +42,7 @@ function (Networker, SocketIO, Settings, Exception, Menu) {
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var networker = new Networker(socket, channelName, nickname);
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Chuck.inspector.networker = networker;
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Chuck.inspector.settings = Settings;
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Chuck.inspector.nc = Nc;
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Chuck.inspector.resetLevel = function() { networker.sendGameCommand("resetLevel"); }
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}
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menu.init();
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31
snippets/cheats/leftRightBot.js
Normal file
31
snippets/cheats/leftRightBot.js
Normal file
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@ -0,0 +1,31 @@
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var runFor = 5000;
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var jumpEvery = 1300;
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var runBot = setInterval(function(){
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Chuck.inspector.nc.trigger(Chuck.inspector.nc.ns.client.to.server.gameCommand.send, 'stop');
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Chuck.inspector.nc.trigger(Chuck.inspector.nc.ns.client.to.server.gameCommand.send, 'lookAt', {x:-0.5, y:0});
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Chuck.inspector.nc.trigger(Chuck.inspector.nc.ns.client.to.server.gameCommand.send, 'moveLeft');
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setTimeout(function(){
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Chuck.inspector.nc.trigger(Chuck.inspector.nc.ns.client.to.server.gameCommand.send, 'stop');
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Chuck.inspector.nc.trigger(Chuck.inspector.nc.ns.client.to.server.gameCommand.send, 'lookAt', {x:0.5, y:0});
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Chuck.inspector.nc.trigger(Chuck.inspector.nc.ns.client.to.server.gameCommand.send, 'moveRight');
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}, runFor);
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}, runFor * 2);
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var jumpBot = setInterval(function(){
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Chuck.inspector.nc.trigger(Chuck.inspector.nc.ns.client.to.server.gameCommand.send, 'jump');
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setTimeout(function(){
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Chuck.inspector.nc.trigger(Chuck.inspector.nc.ns.client.to.server.gameCommand.send, 'jumpStop');
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}, (jumpEvery - 100));
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}, jumpEvery);
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function stop () {
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clearInterval(runBot);
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clearInterval(jumpBot);
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}
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