added joints

This commit is contained in:
jeena 2013-12-28 02:39:32 +01:00
parent fa110ff4a8
commit 764220675b
10 changed files with 111 additions and 24 deletions

View file

@ -1,10 +1,11 @@
define([
"Game/Client/Control/Input/XyInput",
"Game/Client/View/DomController",
"Game/Config/Settings"
"Game/Config/Settings",
"Lib/Utilities/NotificationCenter"
],
function (Parent, DomController, Settings) {
function (Parent, DomController, Settings, NotificationCenter) {
function MouseInput() {
Parent.call(this);
@ -30,6 +31,14 @@ function (Parent, DomController, Settings) {
self.onXyChange(x, y);
}
canvas.onmousedown = function(e) {
var x = (((e.clientX - this.offsetLeft) / Settings.STAGE_WIDTH) * 2) - 1;
var y = (((Settings.STAGE_HEIGHT - (e.clientY - this.offsetTop)) / Settings.STAGE_HEIGHT) * 2) -1;
NotificationCenter.trigger("input/onHandAction", x, y);
}
};

View file

@ -12,11 +12,9 @@ function (NotificationCenter) {
XyInput.prototype.onXyChange = function(x, y) {
this.x = x;
this.y = y;
NotificationCenter.trigger('onXyChange', x, y);
NotificationCenter.trigger('input/onXyChange', x, y);
}
return XyInput;
});

View file

@ -14,7 +14,8 @@ function (Parent, KeyboardInput, MouseInput, NotificationCenter) {
this.keyboardInput = new KeyboardInput(this);
this.xyInput = new MouseInput(this);
NotificationCenter.on("onXyChange", this.setXY, this);
NotificationCenter.on("input/onXyChange", this.setXY, this);
NotificationCenter.on("input/onHandAction", this.handAction, this);
var keys = {
w:87,
@ -71,6 +72,12 @@ function (Parent, KeyboardInput, MouseInput, NotificationCenter) {
NotificationCenter.trigger('sendGameCommand', 'lookAt', options);
};
PlayerController.prototype.handAction = function(x, y) {
var options = {x:x, y:y};
Parent.prototype.handAction.call(this, options);
NotificationCenter.trigger("sendGameCommand", "handAction", options);
};
PlayerController.prototype.update = function () {
this.keyboardInput.update();
Parent.prototype.update.call(this);

View file

@ -39,7 +39,6 @@ function (Settings) {
}
DomController.createDebugCanvas = function () {
console.log('setHERE')
var container = DomController.getCanvasContainer();
if(DomController.debugCanvas) {
container.removeChild(DomController.debugCanvas);

View file

@ -33,8 +33,11 @@ define(function () {
if(options) this.player.lookAt(options.x, options.y);
}
PlayerController.prototype.handAction = function(options) {
if (options) this.player.handAction(options.x, options.y);
};
PlayerController.prototype.update = function () {
//console.log(this._walkingDirectionStatus)
if(this._walkingDirectionStatus != 0) {
this.player.move(this._walkingDirectionStatus);
}

View file

@ -22,6 +22,8 @@ function (Parent, Box2D, Settings, CollisionDetector, Item) {
left: [],
right: []
};
this.holdingJoint = null;
this.holdingItem = null;
this.createFixtures();
this.body.SetActive(false);
@ -201,6 +203,8 @@ function (Parent, Box2D, Settings, CollisionDetector, Item) {
}
Doll.prototype.lookAt = function(x, y) {
var oldLookDirection = this.lookDirection;
this.body.SetAwake(true);
if(x < 0) {
this.lookDirection = -1;
@ -210,6 +214,62 @@ function (Parent, Box2D, Settings, CollisionDetector, Item) {
this.lookAtXY.x = x;
this.lookAtXY.y = y;
if(oldLookDirection != this.lookDirection) {
this.positionHoldingItem();
}
};
Doll.prototype.grab = function(x, y) {
var item = null;
if (this.lookDirection == -1) {
item = this.reachableItems.left.shift();
} else {
item = this.reachableItems.right.shift();
}
if(item) {
this.holdingItem = item;
this.positionHoldingItem();
}
return item;
};
Doll.prototype.positionHoldingItem = function() {
if(this.holdingItem) {
if(this.holdingJoint) {
this.body.GetWorld().DestroyJoint(this.holdingJoint);
this.holdingJoint = null;
}
var p = this.body.GetPosition();
this.holdingItem.body.SetPosition(new Box2D.Common.Math.b2Vec2(
p.x + ((this.holdingItem.options.width / Settings.RATIO / 2 + 5 / Settings.RATIO) * this.lookDirection),
p.y - (this.holdingItem.options.height / Settings.RATIO / 2)
));
//this.holdingItem.body.SetAngle(Math.PI * 2 / 180 * 20 * -this.lookDirection);
this.holdingItem.body.SetAngle(0);
var jointDef = new Box2D.Dynamics.Joints.b2WeldJointDef();
jointDef.Initialize(this.body, this.holdingItem.body, this.holdingItem.body.GetWorldCenter());
this.holdingJoint = this.body.GetWorld().CreateJoint(jointDef);
}
};
Doll.prototype.throw = function(item, x, y) {
this.body.GetWorld().DestroyJoint(this.holdingJoint);
this.holdingJoint = null;
this.holdingItem = null;
var body = item.body;
body.SetAwake(true);
body.ApplyImpulse(new Box2D.Common.Math.b2Vec2(x * 3, -y * 3), body.GetPosition());
};
Doll.prototype.onFootSensorDetection = function(isColliding, fixture) {

View file

@ -12,6 +12,7 @@ function (Doll, Settings) {
this.doll;
this.id = id;
this.isSpawned = false;
this.holdingItem = null;
}
Player.prototype.getDoll = function() {
@ -45,6 +46,21 @@ function (Doll, Settings) {
if(this.doll) this.doll.lookAt(x, y);
}
Player.prototype.handAction = function(x, y) {
if (this.holdingItem) {
// throw
this.doll.throw(this.holdingItem, x, y);
this.holdingItem = null;
} else {
// take
var item = this.doll.grab(x, y);
if(item) {
this.holdingItem = item;
}
}
};
Player.prototype.update = function () {
if(this.doll) {

View file

@ -16,22 +16,15 @@ function (NotificationCenter, Channel) {
process.on('message', function (message, handle) {
for(var method in message.data) {
switch(method) {
case 'CREATE':
self.channel = new Channel(this, message.data[method]);
break;
case 'KILL':
self.channel.destroy();
process.exit(0);
break;
default:
self.onMessage(message);
break;
}
if(message.data.hasOwnProperty('CREATE')) {
self.channel = new Channel(this, message.data['CREATE']);
} else if (message.data.hasOwnProperty('KILL')) {
self.channel.destroy();
process.exit(0);
} else {
self.onMessage(message);
}
});
}

View file

@ -26,6 +26,7 @@ function (NotificationCenter, childProcess) {
var self = this;
}
// While creating user
PipeToChannel.prototype.send = function (recipient, data) {
var message = {
recipient: recipient,
@ -35,6 +36,7 @@ function (NotificationCenter, childProcess) {
this.channelPipe.send(message);
}
// If user already created
PipeToChannel.prototype.sendToUser = function (id, data) {
var message = {
recipient: "user/" + id,