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fixed problem when user disconnected
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8 changed files with 73 additions and 33 deletions
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@ -21,6 +21,10 @@ define(["Chuck/Processors/ServerProcessor"], function(ServerProcessor) {
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this.serverProcessor.createPlayerWithId(user.id);
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}
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ServerGame.prototype.userIdLeft = function(userId) {
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this.serverProcessor.userIdLeft(userId);
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};
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ServerGame.prototype.updateClientsWorld = function(update_world) {
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this.channel.sendCommandToAllUsers('gameCommand', {worldUpdate: update_world});
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}
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