fixed problem when user disconnected

This commit is contained in:
Jeena Paradies 2012-07-14 00:04:41 +02:00
parent e751210345
commit 7d0df79ac8
8 changed files with 73 additions and 33 deletions

View file

@ -72,6 +72,10 @@ define(["Protocol/Helper", "Chuck/ClientGame"], function(ProtocolHelper, ClientG
this.sendCommand('gameCommand', message);
}
Networker.prototype.onUserLeft = function(userId) {
this.clientGame.userLeft(userId);
}
Networker.prototype.processControlCommand = function(command, options) {
switch(command) {
case 'joinSuccess':
@ -88,6 +92,10 @@ define(["Protocol/Helper", "Chuck/ClientGame"], function(ProtocolHelper, ClientG
this.onUserJoined(options);
break;
case 'userLeft':
this.onUserLeft(options);
break;
default:
break;
}