changed function( to function (

This commit is contained in:
logsol 2012-07-28 13:38:31 +02:00
parent 26f3d22db7
commit 7e5eeb0a27
36 changed files with 209 additions and 209 deletions

View file

@ -5,7 +5,7 @@ var requires = [
"Game/Client/View/CameraController"
];
define(requires, function(DomController, Three, Settings, CameraController){
define(requires, function (DomController, Three, Settings, CameraController){
function ViewController(){
@ -25,7 +25,7 @@ define(requires, function(DomController, Three, Settings, CameraController){
}
}
ViewController.prototype.init = function(){
ViewController.prototype.init = function (){
var self = this;
@ -61,12 +61,12 @@ define(requires, function(DomController, Three, Settings, CameraController){
this.scene.add(directionalLight);
this.createMesh(100, 100, 100, 100, 'static/img/100.png', function(mesh){
this.createMesh(100, 100, 100, 100, 'static/img/100.png', function (mesh){
self.mesh = mesh;
self.scene.add(mesh);
});
/*
this.createMesh(50, 50, 200, 100, 'static/img/100.png', function(mesh){
this.createMesh(50, 50, 200, 100, 'static/img/100.png', function (mesh){
self.scene.add(mesh);
});
*/
@ -74,7 +74,7 @@ define(requires, function(DomController, Three, Settings, CameraController){
//this.animate(this);
}
ViewController.prototype.update = function() {
ViewController.prototype.update = function () {
if(this.mesh) {
this.mesh.rotation.z += .01;
@ -86,14 +86,14 @@ define(requires, function(DomController, Three, Settings, CameraController){
this.render();
}
ViewController.prototype.render = function() {
ViewController.prototype.render = function () {
this.renderer.render(this.scene, this.cameraController.getCamera());
}
ViewController.prototype.createMesh = function(width, height, x, y, imgPath, callback) {
ViewController.prototype.createMesh = function (width, height, x, y, imgPath, callback) {
var textureImg = new Image();
textureImg.onload = function(){
textureImg.onload = function (){
var material = new Three.MeshLambertMaterial({
map: Three.ImageUtils.loadTexture(imgPath)
});