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https://github.com/logsol/chuck.js.git
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working towards usable new structure
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parent
3afc2fa66e
commit
815c63009f
15 changed files with 223 additions and 84 deletions
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@ -1,26 +1,32 @@
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define([
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"Game/Server/GameController",
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"Game/Server/NotificationCenter"
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"Game/Core/NotificationCenter"
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],
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function(GameController, NotificationCenter) {
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function Channel(name) {
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this.name = name;
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function Channel(coordinatorLink) {
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this.coordinatorLink = coordinatorLink;
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console.log('A CHANNEL WAS CREATED');
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/*
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this.users = {};
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this.gameController = new GameController();
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this.gameController.loadLevel("default.json");
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*/
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/*
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var self = this;
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NotificationCenter.on("processGameCommandFromUser", function(topic, args) {
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self.processGameCommandFromUser.apply(self, args);
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});
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*/
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}
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Channel.validateName = function(name){
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return true;
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}
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/*
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Channel.prototype.addUser = function(user){
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var userIds = Object.keys(this.users);
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@ -56,7 +62,7 @@ function(GameController, NotificationCenter) {
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Channel.prototype.processGameCommandFromUser = function(command, options, user) {
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this.gameController.progressGameCommandFromUser(command, options, user);
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}
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*/
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return Channel;
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});
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20
app/Game/Server/CoordinatorLink.js
Executable file
20
app/Game/Server/CoordinatorLink.js
Executable file
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@ -0,0 +1,20 @@
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define([
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],
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function() {
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function CoordinatorLink(process) {
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this.process = process;
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}
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CoordinatorLink.prototype.send = function(message) {
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this.process.send(message);
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};
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CoordinatorLink.prototype.receive = function(message) {
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throw 'This method is abstract and must be overwritten by Channel';
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};
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return CoordinatorLink;
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});
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@ -4,7 +4,7 @@ define([
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"Game/Config/Settings",
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"Game/Core/Control/InputController",
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"Lib/Utilities/RequestAnimFrame",
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"Game/Server/NotificationCenter"
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"Game/Core/NotificationCenter"
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],
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function(Parent, PhysicsEngine, Settings, InputController, requestAnimFrame, NotificationCenter) {
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@ -14,15 +14,15 @@ function(Parent, PhysicsEngine, Settings, InputController, requestAnimFrame, Not
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this.inputControllers = {};
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this.update();
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this.updateWorld();
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//this.update();
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//this.updateWorld();
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NotificationCenter.on('user/joined', this.userJoined, this);
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NotificationCenter.on('user/left', this.userLeft, this);
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//NotificationCenter.on('user/joined', this.userJoined, this);
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//NotificationCenter.on('user/left', this.userLeft, this);
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}
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GameController.prototype = Object.create(Parent.prototype);
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/*
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GameController.prototype.update = function() {
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requestAnimFrame(this.update.bind(this));
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@ -79,6 +79,6 @@ function(Parent, PhysicsEngine, Settings, InputController, requestAnimFrame, Not
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setTimeout(this.updateWorld.bind(this), Settings.WORLD_UPDATE_BROADCAST_INTERVAL);
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}
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*/
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return GameController;
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});
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@ -1,58 +0,0 @@
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define([
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],
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function() {
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function NotificationCenter() {
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this.topics = {};
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this.subUid = -1;
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}
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NotificationCenter.prototype.trigger = function(topic) {
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if (!this.topics[topic]) {
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throw "No such topic " + topic + ". Could not trigger.";
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}
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var args = Array.prototype.slice.call(arguments, 1);
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var subscribers = this.topics[topic];
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var len = subscribers ? subscribers.length : 0;
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while (len--) {
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var subscriber = subscribers[len];
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subscriber.func.apply(subscriber.context, args);
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}
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}
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NotificationCenter.prototype.on = function(topic, func, context) {
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if (!this.topics[topic]) {
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this.topics[topic] = [];
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}
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var token = ( ++this.subUid ).toString();
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this.topics[topic].push({
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token: token,
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func: func,
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context: context
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});
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return token;
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}
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NotificationCenter.prototype.off = function(token) {
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for(var m in this.topics) {
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if (this.topics[m]) {
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for(var i = 0, j = this.topics[m].length; i < j; i++) {
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if (this.topics[m][i].token === token) {
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this.topics[m].splice(i, 1);
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return token;
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}
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}
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}
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}
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}
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return new NotificationCenter(); // making it singletone
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});
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@ -1,12 +1,13 @@
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define([
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"Game/Core/User",
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"Game/Core/Protocol/Helper",
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"Game/Server/NotificationCenter"
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"Game/Core/NotificationCenter"
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],
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function(ProtocolHelper, NotificationCenter) {
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function User(socketLink, coordinator) {
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function(Parent, ProtocolHelper, NotificationCenter) {
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function User(id, coordinator) {
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Parent.call(this, id);
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this.id = socketLink.id;
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this.socketLink = socketLink;
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this.coordinator = coordinator;
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@ -15,19 +16,14 @@ function(ProtocolHelper, NotificationCenter) {
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this.init(socketLink);
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}
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User.prototype = Object.create(Parent.prototype);
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User.prototype.init = function(socketLink){
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var self = this;
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socketLink.on('message', function(message){
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self.onMessage(message);
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});
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socketLink.on('disconnect', function(){
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self.onDisconnect();
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});
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}
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/*
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User.prototype.setChannel = function(channel) {
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this.channel = channel;
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}
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@ -38,44 +34,12 @@ function(ProtocolHelper, NotificationCenter) {
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this.socketLink.send(message);
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}
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User.prototype.onMessage = function(message){
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var self = this;
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ProtocolHelper.runCommands(message, function(command, options){
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self.processControlCommand(command, options);
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});
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}
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User.prototype.onDisconnect = function(){
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this.coordinator.removeUser(this);
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}
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User.prototype.processControlCommand = function(command, options){
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switch(command) {
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case 'join':
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this.coordinator.assignUserToChannel(this, options);
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break;
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case 'leave':
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this.coordinator.assignUserToLobby(this);
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break;
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case 'gameCommand':
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for(var gameCommand in options) {
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//NotificationCenter.trigger("processGameCommandFromUser", [gameCommand, options[gameCommand], this]);
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//this.channel.processGameCommandFromUser(gameCommand, options[gameCommand], this);
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}
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break;
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default:
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break;
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}
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}
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User.prototype.toString = function() {
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return "[User " + this.id + "]";
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};
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*/
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return User;
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});
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