extended client server communication

This commit is contained in:
logsol 2012-07-08 04:29:14 +02:00
parent 94f63fc7b2
commit 81d2aa4ddc
12 changed files with 156 additions and 86 deletions

View file

@ -1,13 +0,0 @@
define(["Chuck/Processor"], function(Processor){
var Chuck = {};
Chuck.init = function(){
var processor = new Processor();
}
Chuck.processGameCommand = function(package){
console.log(package);
}
return Chuck;
});

17
lib/Chuck/Game.js Normal file
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@ -0,0 +1,17 @@
define(["Chuck/Processor"], function(Processor){
function Game(networker){
this.networker = networker;
this.processor = new Processor();
}
Game.prototype.processGameCommand = function(command, options){
console.log('(not implemented) processGameCommand:', command, options);
}
Game.prototype.destruct = function(){
this.processor.destruct();
}
return Game;
});

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@ -104,5 +104,9 @@ define(requires, function(PhysicsEngine, Player, InputControlUnit, Settings, Box
}
}
Processor.prototype.destruct = function() {
}
return Processor;
});

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@ -1,12 +0,0 @@
define(function() {
function Consumer() {
}
Consumer.prototype.init = function(){
return null;
}
return Consumer;
});

73
lib/Client/Networker.js Normal file
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@ -0,0 +1,73 @@
define(["Protocol/Helper", "Chuck/Game"], function(ProtocolHelper, Game) {
function Networker(socketLink) {
this.socketLink = socketLink;
this.game = null;
this.init();
}
Networker.prototype.init = function(){
var self = this;
this.socketLink.on('connect', function(){
self.onConnect();
});
this.socketLink.on('message', function(message){
self.onMessage(message);
});
this.socketLink.on('disconnect', function(){
self.onDisconnect();
});
}
Networker.prototype.onConnect = function() {
this.join('dungeon');
}
Networker.prototype.onMessage = function(message) {
var self = this;
ProtocolHelper.runCommands(message, function(command, options){
self.processControlCommand(command, options);
});
}
Networker.prototype.onDisconnect = function() {
this.game.destruct();
this.game = null;
}
Networker.prototype.join = function(channelName){
this.sendCommand('join', channelName);
}
Networker.prototype.sendCommand = function(command, options) {
var message = ProtocolHelper.encodeCommand(command, options);
this.socketLink.send(message);
}
Networker.prototype.onJoinSuccess = function(channelName) {
this.game = new Game(this);
}
Networker.prototype.processControlCommand = function(command, options){
switch(command) {
case 'joinSuccess':
this.onJoinSuccess(options);
break;
case 'gameCommand':
this.game.processGameCommand(options);
break;
default:
break;
}
}
return Networker;
});

25
lib/Protocol/Helper.js Normal file
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@ -0,0 +1,25 @@
define(["Protocol/Parser"], function(Parser) {
var Helper = {}
Helper.encodeCommand = function(command, options){
return Parser.encode(Helper.assemble(command, options));
}
Helper.assemble = function(command, options){
var commands = {};
commands[command] = options;
return commands;
}
Helper.runCommands = function(message, callback){
var commands = Parser.decode(message);
for(var command in commands) {
callback(command, commands[command]);
}
}
return Helper;
});

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@ -1,13 +1,12 @@
define(function() {
function Parser() {
}
var Parser = {};
Parser.prototype.encode = function(message){
Parser.encode = function(message){
return JSON.stringify(message);
}
Parser.prototype.decode = function(message){
Parser.decode = function(message){
return JSON.parse(message);
}

View file

@ -3,9 +3,11 @@ define(function() {
function Channel(name) {
this.name = name;
this.users = {};
// create game here
}
Channel.prototype.validateName = function(name){
Channel.validateName = function(name){
return true;
}

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@ -18,6 +18,7 @@ define(["Server/User", "Server/Channel"], function(User, Channel) {
}
Coordinator.prototype.assignUserToChannel = function(user, channelName){
if(user.channel) {
user.channel.releaseUser(user);
}
@ -39,6 +40,12 @@ define(["Server/User", "Server/Channel"], function(User, Channel) {
delete this.lobbyUsers[user.id];
}
Coordinator.prototype.removeUser = function(user){
delete this.lobbyUsers[user.id];
if(user.channel) {
user.channel.releaseUser(user);
}
}
return Coordinator;

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@ -2,7 +2,7 @@ define(['http', 'node-static'], function(http, nodeStatic) {
function HttpServer(options) {
options.port = options.port || 1234;
options.caching = options.caching || true;
options.caching = typeof options.caching != 'undefined' ? options.caching : true;
options.rootDirectory = options.rootDirectory || './';
this.server = null;
@ -31,6 +31,10 @@ define(['http', 'node-static'], function(http, nodeStatic) {
fileServer.serveFile('./node_modules/requirejs/require.js', 200, {}, req, res);
break;
case req.url == '/lib/SocketIO.js':
fileServer.serveFile('./node_modules/requirejs/require.js', 200, {}, req, res);
break;
case new RegExp(/^\/lib/).test(req.url):
fileServer.serve(req, res, function(){
self.handleFileError(res)

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@ -1,4 +1,4 @@
define(["Protocol/Parser"], function(Parser) {
define(["Protocol/Helper"], function(ProtocolHelper) {
function User(socketLink, coordinator) {
@ -12,33 +12,36 @@ define(["Protocol/Parser"], function(Parser) {
User.prototype.init = function(socketLink){
var self = this;
socketLink.on('message', function(message){
this.onMessage(message);
self.onMessage(message);
});
socketLink.on('disconnect', function(){
this.onDisconnect();
self.onDisconnect();
});
}
User.prototype.setChannel = function(channel){
this.channel = channel;
this.sendCommand('joinSuccess', channel.name);
}
User.prototype.send = function(message){
message = Parser.encode(message);
User.prototype.sendCommand = function(command, options) {
var message = ProtocolHelper.encodeCommand(command, options);
this.socketLink.send(message);
}
User.prototype.onMessage = function(){
var commands = Parser.decode(message);
for(var command in commands) {
this.processControlCommand(command, commands[command]);
}
User.prototype.onMessage = function(message){
var self = this;
ProtocolHelper.runCommands(message, function(command, options){
self.processControlCommand(command, options);
});
}
User.prototype.onDisconnect = function(){
return null;
this.coordinator.removeUser(this);
}
User.prototype.processControlCommand = function(command, options){