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cammera follows player
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93857ced2d
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3 changed files with 11 additions and 2 deletions
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@ -113,6 +113,7 @@ function (Box2D, Parent, PhysicsEngine, ViewController, PlayerController, Notifi
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//this.onSpawnPlayer(options);
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this.me = this.players[playerId];
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this.me.setPlayerController(new PlayerController(this.me));
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this.viewController.setPlayer(this.me);
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}
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GameController.prototype.onSpawnPlayer = function(options) {
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@ -46,7 +46,7 @@ define(['Lib/Vendor/Three', 'Game/Config/Settings'], function (Three, Settings)
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if(!event) event = window.event; // IE
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if(event.wheelDelta) delta = event.wheelDelta/120;
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else if(event.detail) delta = -event.detail/3;
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if(delta) this.camera.position.z += delta * 10;
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if(delta) this.camera.position.z -= delta * 10;
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if(event.preventDefault) event.preventDefault();
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event.returnValue = false;
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};
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@ -56,7 +56,7 @@ define(requires, function (DomController, Three, Settings, CameraController) {
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var ambientLight = new Three.AmbientLight(0xffffff);
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this.scene.add(ambientLight);
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//var directionalLight = new Three.DirectionalLight(0xffffff);
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//directionalLight.position.set(1, 0, 10).normalize();
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//this.scene.add(directionalLight);
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@ -107,6 +107,10 @@ define(requires, function (DomController, Three, Settings, CameraController) {
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}
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ViewController.prototype.render = function () {
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if(this.player) {
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var pos = this.player.getDoll().getBody().GetPosition();
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this.cameraController.setPosition(pos.x * 35, -(pos.y * 35));
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}
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this.renderer.render(this.scene, this.cameraController.getCamera());
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}
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@ -126,5 +130,9 @@ define(requires, function (DomController, Three, Settings, CameraController) {
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//mesh.position.z = 1;
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}
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ViewController.prototype.setPlayer = function(player) {
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this.player = player;
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};
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return ViewController;
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});
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