cammera follows player

This commit is contained in:
Jeena 2013-11-30 12:57:40 +01:00
parent 93857ced2d
commit 81fe7be743
3 changed files with 11 additions and 2 deletions

View file

@ -56,7 +56,7 @@ define(requires, function (DomController, Three, Settings, CameraController) {
var ambientLight = new Three.AmbientLight(0xffffff);
this.scene.add(ambientLight);
//var directionalLight = new Three.DirectionalLight(0xffffff);
//directionalLight.position.set(1, 0, 10).normalize();
//this.scene.add(directionalLight);
@ -107,6 +107,10 @@ define(requires, function (DomController, Three, Settings, CameraController) {
}
ViewController.prototype.render = function () {
if(this.player) {
var pos = this.player.getDoll().getBody().GetPosition();
this.cameraController.setPosition(pos.x * 35, -(pos.y * 35));
}
this.renderer.render(this.scene, this.cameraController.getCamera());
}
@ -126,5 +130,9 @@ define(requires, function (DomController, Three, Settings, CameraController) {
//mesh.position.z = 1;
}
ViewController.prototype.setPlayer = function(player) {
this.player = player;
};
return ViewController;
});