fixed problems with first world update

This commit is contained in:
jeena 2013-12-25 04:35:51 +01:00
parent 283a1ef48b
commit 93e8133c89
13 changed files with 353 additions and 166 deletions

View file

@ -2,9 +2,10 @@ define([
"Game/Config/Settings",
"Lib/Vendor/Box2D",
"Game/" + GLOBALS.context + "/Collision/Detector",
"Game/" + GLOBALS.context + "/GameObjects/Tile"
"Game/" + GLOBALS.context + "/GameObjects/Tile",
"Game/" + GLOBALS.context + "/GameObjects/Item"
], function (Settings, Box2D, CollisionDetector, Tile) {
], function (Settings, Box2D, CollisionDetector, Tile, Item) {
// Public
function Level (path, engine, gameObjects) {
@ -17,6 +18,7 @@ define([
Level.prototype.loadLevelInToEngine = function () {
this.loadLevelObjectFromPath(this.path);
this.createTiles();
this.createItems();
}
Level.prototype.unload = function () {
@ -34,10 +36,23 @@ define([
var tiles = this.levelObject.tiles;
for (var i = 0; i < tiles.length; i++) {
this.gameObjects.fixed.push(new Tile(this.engine, "tile-" + i, tiles[i]));
var options = tiles[i];
options.m = this.tileAtPositionExists(options.x, options.y - 1) ? "Soil" : "GrassSoil";
this.gameObjects.fixed.push(new Tile(this.engine, "tile-" + i, options));
}
}
Level.prototype.createItems = function() {
var items = this.levelObject.items;
for (var i = 0; i < items.length; i++) {
var options = items[i];
this.gameObjects.animated.push(new Item(this.engine, "item-" + i, options));
};
};
Level.prototype.loadLevelObjectFromPath = function (path) {
// TODO: load JSON levelObject from path
@ -89,87 +104,182 @@ define([
// o o o
this.levelObject = {
items: [
{
name:'Banana',
image:'banana.gif',
shape:'rectangle',
category:'kitchen',
weight:0.2,
width:5,
height:9,
x:20,
y:0,
rotation: 0
},
{
name:'Large Cleaver',
image:'cleaver_large.gif',
shape:'rectangle',
category:'kitchen',
weight:1.1,
width:8,
height:22,
x:40,
y:0,
rotation: 0
},
{
name:'Small Cleaver',
image:'cleaver_small.gif',
shape:'rectangle',
category:'kitchen',
weight:0.8,
width:6,
height:17,
x:60,
y:0,
rotation: 0
},
{
name:'Coffeemachine',
image:'coffeemachine.gif',
shape:'rectangle',
category:'kitchen',
weight:3,
width:11,
height:14,
x:80,
y:0,
rotation: 0
},
{
name:'Microwave',
image:'microwave.gif',
shape:'rectangle',
category:'kitchen',
weight:7,
width:19,
height:12,
x:100,
y:0,
rotation: 0
},
{
name:'Refridgerator',
image:'fridge.gif',
shape:'rectangle',
category:'kitchen',
weight:5,
width:31,
height:53,
x:120,
y:200,
rotation: 0
},
{
name:'Knife',
image:'knife.gif',
shape:'rectangle',
category:'kitchen',
weight:0.3,
width:4,
height:15,
x:140,
y:0,
rotation: 0
}
],
tiles: [
{s:1, x:1, y:1, r:0},
{s:1, x:3, y:18},
{s:1, x:37, y:27},
{s:1, x:20, y:24},
{s:1, x:24, y:27},
{s:1, x:37, y:26},
{s:1, x:9, y:18},
{s:2, x:32, y:25, r:1},
{s:1, x:23, y:27},
{s:3, x:34, y:24, r:1},
{s:1, x:35, y:28},
{s:4, x:17, y:21},
{s:2, x:21, y:24},
{s:2, x:42, y:23, r:3},
{s:3, x:30, y:24, r:3},
{s:2, x:22, y:25},
{s:1, x:40, y:25},
{s:1, x:38, y:26},
{s:1, x:8, y:18},
{s:1, x:38, y:25},
{s:1, x:28, y:28},
{s:1, x:36, y:27},
{s:1, x:7, y:18},
{s:2, x:20, y:23},
{s:2, x:43, y:23, r:1},
{s:6, x:31, y:24},
{s:1, x:16, y:21},
{s:1, x:1, y:18},
{s:1, x:31, y:29},
{s:2, x:30, y:25, r:2},
{s:4, x:11, y:18},
{s:1, x:28, y:27},
{s:1, x:28, y:26},
{s:1, x:28, y:29},
{s:1, x:19, y:23},
{s:5, x:12, y:18, r:1},
{s:1, x:42, y:24},
{s:6, x:33, y:24, r:2},
{s:1, x:39, y:25},
{s:1, x:33, y:29},
{s:1, x:29, y:29},
{s:1, x:21, y:25},
{s:1, x:27, y:27},
{s:5, x:16, y:20, r:1},
{s:1, x:5, y:18},
{s:5, x:18, y:21, r:1},
{s:4, x:13, y:19},
{s:1, x:14, y:20},
{s:1, x:30, y:29},
{s:1, x:4, y:18},
{s:1, x:6, y:18},
{s:1, x:2, y:18},
{s:1, x:32, y:24},
{s:1, x:34, y:29},
{s:1, x:32, y:29},
{s:2, x:1, y:16},
{s:1, x:10, y:18},
{s:1, x:42, y:25},
{s:2, x:28, y:25, r:3},
{s:2, x:0, y:16, r:2},
{s:1, x:22, y:27},
{s:1, x:25, y:27},
{s:1, x:31, y:25},
{s:5, x:14, y:19, r:1},
{s:1, x:41, y:25},
{s:1, x:36, y:28},
{s:4, x:15, y:20},
{s:2, x:19, y:22},
{s:3, x:26, y:26, r:3},
{s:1, x:26, y:27},
{s:1, x:18, y:22},
{s:6, x:27, y:26},
{s:1, x:22, y:26},
{s:1, x:1, y:17},
{s:1, x:35, y:29},
{s:1, x:12, y:19}
]
{s:1, x:1, y:1, r:0},
{s:1, x:3, y:18},
{s:1, x:37, y:27},
{s:1, x:20, y:24},
{s:1, x:24, y:27},
{s:1, x:37, y:26},
{s:1, x:9, y:18},
{s:2, x:32, y:25, r:1},
{s:1, x:23, y:27},
{s:3, x:34, y:24, r:1},
{s:1, x:35, y:28},
{s:4, x:17, y:21},
{s:2, x:21, y:24},
{s:2, x:42, y:23, r:3},
{s:3, x:30, y:24, r:3},
{s:2, x:22, y:25},
{s:1, x:40, y:25},
{s:1, x:38, y:26},
{s:1, x:8, y:18},
{s:1, x:38, y:25},
{s:1, x:28, y:28},
{s:1, x:36, y:27},
{s:1, x:7, y:18},
{s:2, x:20, y:23},
{s:2, x:43, y:23, r:1},
{s:6, x:31, y:24},
{s:1, x:16, y:21},
{s:1, x:1, y:18},
{s:1, x:31, y:29},
{s:2, x:30, y:25, r:2},
{s:4, x:11, y:18},
{s:1, x:28, y:27},
{s:1, x:28, y:26},
{s:1, x:28, y:29},
{s:1, x:19, y:23},
{s:5, x:12, y:18, r:1},
{s:1, x:42, y:24},
{s:6, x:33, y:24, r:2},
{s:1, x:39, y:25},
{s:1, x:33, y:29},
{s:1, x:29, y:29},
{s:1, x:21, y:25},
{s:1, x:27, y:27},
{s:5, x:16, y:20, r:1},
{s:1, x:5, y:18},
{s:5, x:18, y:21, r:1},
{s:4, x:13, y:19},
{s:1, x:14, y:20},
{s:1, x:30, y:29},
{s:1, x:4, y:18},
{s:1, x:6, y:18},
{s:1, x:2, y:18},
{s:1, x:32, y:24},
{s:1, x:34, y:29},
{s:1, x:32, y:29},
{s:2, x:1, y:16},
{s:1, x:10, y:18},
{s:1, x:42, y:25},
{s:2, x:28, y:25, r:3},
{s:2, x:0, y:16, r:2},
{s:1, x:22, y:27},
{s:1, x:25, y:27},
{s:1, x:31, y:25},
{s:5, x:14, y:19, r:1},
{s:1, x:41, y:25},
{s:1, x:36, y:28},
{s:4, x:15, y:20},
{s:2, x:19, y:22},
{s:3, x:26, y:26, r:3},
{s:1, x:26, y:27},
{s:1, x:18, y:22},
{s:6, x:27, y:26},
{s:1, x:22, y:26},
{s:1, x:1, y:17},
{s:1, x:35, y:29},
{s:1, x:12, y:19}
]
}
}
// TODO remove hack
Level.prototype.tileAtPositionExists = function(x, y) {
for (var i = 0; i < this.levelObject.tiles.length; i++) {
var o = this.levelObject.tiles[i];
if(o.x == x && o.y == y) return true;
}
return false;
};
return Level;
})