mirror of
https://github.com/logsol/chuck.js.git
synced 2026-05-11 18:47:35 +00:00
implemented level load, more to do see #1
This commit is contained in:
parent
b02036a019
commit
953159e6bd
12 changed files with 333 additions and 409 deletions
|
|
@ -1,9 +1,31 @@
|
|||
define([
|
||||
"Game/Core/Loader/Level"
|
||||
"Game/Core/Loader/Level",
|
||||
"Game/Config/Settings"
|
||||
],
|
||||
|
||||
function(Parent) {
|
||||
|
||||
return Parent;
|
||||
|
||||
|
||||
function (Parent, Settings) {
|
||||
|
||||
function Level (uid, engine, gameObjects) {
|
||||
Parent.call(this, uid, engine, gameObjects);
|
||||
}
|
||||
|
||||
Level.prototype = Object.create(Parent.prototype);
|
||||
|
||||
Level.prototype.loadLevelDataFromPath = function (path, callback) {
|
||||
|
||||
var xhr = new XMLHttpRequest();
|
||||
xhr.onreadystatechange = function() {
|
||||
if(xhr.readyState == 4) {
|
||||
if(xhr.status == 200) {
|
||||
callback(JSON.parse(xhr.responseText))
|
||||
} else {
|
||||
console.error("Ajax error: " + xhr.status + " " + xhr.statusText)
|
||||
}
|
||||
}
|
||||
}
|
||||
xhr.open("GET", path, true);
|
||||
xhr.send(null);
|
||||
}
|
||||
|
||||
return Level;
|
||||
});
|
||||
Loading…
Add table
Add a link
Reference in a new issue