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NC refactoring
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parent
28f71f49e1
commit
96bf9bffbd
24 changed files with 69 additions and 69 deletions
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@ -16,10 +16,10 @@ function (PhysicsEngine, TiledLevel, Player, Nc) {
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this.physicsEngine = new PhysicsEngine();
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this.physicsEngine.setCollisionDetector();
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Nc.on("game/level/loaded", this.onLevelLoaded, this);
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Nc.on(Nc.ns.core.game.events.level.loaded, this.onLevelLoaded, this);
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Nc.on("game/object/add", this.onGameObjectAdd, this);
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Nc.on("game/object/remove", this.onGameObjectRemove, this);
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Nc.on(Nc.ns.core.game.gameObject.add, this.onGameObjectAdd, this);
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Nc.on(Nc.ns.core.game.gameObject.remove, this.onGameObjectRemove, this);
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this.update();
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}
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@ -163,7 +163,7 @@ function (Parent, Box2D, Settings, Nc) {
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);
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Nc.trigger("game/object/add", 'animated', this);
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Nc.trigger(Nc.ns.core.game.gameObject.add, 'animated', this);
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}
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RagDoll.prototype = Object.create(Parent.prototype);
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@ -362,7 +362,7 @@ function (Parent, Box2D, Settings, Nc) {
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};
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RagDoll.prototype.destroy = function() {
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Nc.trigger("game/object/remove", 'animated', this);
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Nc.trigger(Nc.ns.core.game.gameObject.remove, 'animated', this);
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var world = this.body.GetWorld();
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Parent.prototype.destroy.call(this);
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@ -28,7 +28,7 @@ define([
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self.createTiles();
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self.createItems();
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self.isLoaded = true;
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Nc.trigger("game/level/loaded");
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Nc.trigger(Nc.ns.core.game.events.level.loaded);
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});
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}
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@ -40,7 +40,7 @@ function (Doll, Settings, Nc, Exception, SpectatorDoll, RagDoll) {
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this.doll = new Doll(this.physicsEngine, "doll-" + this.id, this);
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this.doll.spawn(x, y);
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this.isSpawned = true;
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Nc.trigger("game/object/add", 'animated', this.doll);
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Nc.trigger(Nc.ns.core.game.gameObject.add, 'animated', this.doll);
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}
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Player.prototype.getPosition = function () {
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@ -120,7 +120,7 @@ function (Doll, Settings, Nc, Exception, SpectatorDoll, RagDoll) {
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this.isSpawned = false;
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Nc.trigger("game/object/remove", 'animated', this.doll);
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Nc.trigger(Nc.ns.core.game.gameObject.remove, 'animated', this.doll);
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this.doll.destroy();
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this.doll = null;
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