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groundwork GameController
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2 changed files with 3 additions and 3 deletions
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@ -32,12 +32,12 @@ function(Engine, Level, ) {
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for(var player in this.players) {
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this.players[player].destroy();
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}
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delete this.players;
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}
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GameController.prototype.userJoined = function(user) {
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var player = new Player(this.physicsEngine, id);
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var player = new Player(id, this.physicsEngine);
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this.players[user.id] = player;
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return player;
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}
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GameController.prototype.userLeft = function(user) {
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