Enable pointer lock filters and disable them when debug draw is on

- Enable ENABLE_POINTER_LOCK_FILTER in Settings.js
- Add debug mode check in onPointerLockChange to disable filters when debug is on
- Add onToggleDebugMode override to remove active filters when debug is enabled
- Reduce debug draw line thickness to 0.25 for cleaner visualization
This commit is contained in:
Karl Pannek 2025-07-19 00:01:48 +02:00
parent 925419d801
commit 9d74a01f04
3 changed files with 19 additions and 3 deletions

View file

@ -65,7 +65,7 @@ function (Settings, PIXI) {
fillColor = 0x0000FF; // Blue for kinematic bodies
lineColor = 0x0000FF; // Blue stroke
}
lineWidth = 1;
lineWidth = 0.25;
}
this.drawShape(shape, transform, isSensor, fillColor, lineColor, lineWidth);
@ -190,7 +190,7 @@ function (Settings, PIXI) {
var size = 0.05; // Made much smaller (was 0.2)
// Draw a cross at the center of mass
this.graphics.lineStyle(1, 0xFFFF00); // Yellow color for center of mass
this.graphics.lineStyle(0.25, 0xFFFF00); // Yellow color for center of mass
// Horizontal line
this.graphics.moveTo((centerX - size) * this.scale, centerY * this.scale);