Enable pointer lock filters and disable them when debug draw is on

- Enable ENABLE_POINTER_LOCK_FILTER in Settings.js
- Add debug mode check in onPointerLockChange to disable filters when debug is on
- Add onToggleDebugMode override to remove active filters when debug is enabled
- Reduce debug draw line thickness to 0.25 for cleaner visualization
This commit is contained in:
Karl Pannek 2025-07-19 00:01:48 +02:00
parent 925419d801
commit 9d74a01f04
3 changed files with 19 additions and 3 deletions

View file

@ -39,7 +39,7 @@ function () {
VIEW_CONTROLLER: 0 ? "Three" : "Pixi",
ARROW_GLIDE: 20, // % of the way per frame
SHOW_LAYER_INFO: false,
ENABLE_POINTER_LOCK_FILTER: false,
ENABLE_POINTER_LOCK_FILTER: true,
DEBUG_DRAW_SENSORS: true,
// GAME PLAY