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Enable pointer lock filters and disable them when debug draw is on
- Enable ENABLE_POINTER_LOCK_FILTER in Settings.js - Add debug mode check in onPointerLockChange to disable filters when debug is on - Add onToggleDebugMode override to remove active filters when debug is enabled - Reduce debug draw line thickness to 0.25 for cleaner visualization
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3 changed files with 19 additions and 3 deletions
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@ -39,7 +39,7 @@ function () {
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VIEW_CONTROLLER: 0 ? "Three" : "Pixi",
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ARROW_GLIDE: 20, // % of the way per frame
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SHOW_LAYER_INFO: false,
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ENABLE_POINTER_LOCK_FILTER: false,
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ENABLE_POINTER_LOCK_FILTER: true,
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DEBUG_DRAW_SENSORS: true,
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// GAME PLAY
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