removed game.html, fixes #85

This commit is contained in:
Jeena 2014-06-28 23:43:58 +02:00
parent b86052e93b
commit 9e6c42f221
8 changed files with 444 additions and 357 deletions

View file

@ -6,7 +6,8 @@ requirejs.config({
waitSeconds: 0
});
var inspector = {};
if(!Chuck) var Chuck = {};
Chuck.inspector = {};
requirejs([
"Game/Client/Networker",
@ -18,18 +19,20 @@ requirejs([
function (Networker, SocketIO, Settings, Exception, PIXI) {
var options = {
"reconnect": false,
"reconnection delay": 500,
"max reconnection attempts": 10,
"transports": [
"websocket",
"flashsocket"
]
};
var socket = SocketIO.connect("/", options);
var networker = new Networker(socket);
inspector.networker = networker;
inspector.settings = Settings;
inspector.resetLevel = function() { networker.sendGameCommand("resetLevel"); }
Chuck.run = function(channelName, nickname) {
var options = {
"reconnect": false,
"reconnection delay": 500,
"max reconnection attempts": 10,
"transports": [
"websocket",
"flashsocket"
]
};
var socket = SocketIO.connect("/", options);
var networker = new Networker(socket, channelName, nickname);
Chuck.inspector.networker = networker;
Chuck.inspector.settings = Settings;
Chuck.inspector.resetLevel = function() { networker.sendGameCommand("resetLevel"); }
}
});