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removed game.html, fixes #85
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parent
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8 changed files with 444 additions and 357 deletions
33
client.js
33
client.js
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@ -6,7 +6,8 @@ requirejs.config({
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waitSeconds: 0
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});
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var inspector = {};
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if(!Chuck) var Chuck = {};
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Chuck.inspector = {};
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requirejs([
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"Game/Client/Networker",
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@ -18,18 +19,20 @@ requirejs([
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function (Networker, SocketIO, Settings, Exception, PIXI) {
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var options = {
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"reconnect": false,
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"reconnection delay": 500,
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"max reconnection attempts": 10,
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"transports": [
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"websocket",
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"flashsocket"
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]
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};
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var socket = SocketIO.connect("/", options);
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var networker = new Networker(socket);
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inspector.networker = networker;
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inspector.settings = Settings;
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inspector.resetLevel = function() { networker.sendGameCommand("resetLevel"); }
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Chuck.run = function(channelName, nickname) {
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var options = {
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"reconnect": false,
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"reconnection delay": 500,
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"max reconnection attempts": 10,
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"transports": [
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"websocket",
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"flashsocket"
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]
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};
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var socket = SocketIO.connect("/", options);
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var networker = new Networker(socket, channelName, nickname);
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Chuck.inspector.networker = networker;
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Chuck.inspector.settings = Settings;
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Chuck.inspector.resetLevel = function() { networker.sendGameCommand("resetLevel"); }
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}
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});
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