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added getSpawnedPlayersAndTheirPositions in order to get already spawned players to spawn the moment you join and spawn yourself. fixes #26
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6 changed files with 55 additions and 8 deletions
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@ -72,8 +72,6 @@ function (Parent, PhysicsEngine, ViewController, KeyboardController, Notificatio
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x = options.x,
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y = options.y;
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console.log(this.players, options);
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var player = this.players[playerId];
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player.spawn(x, y);
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