mirror of
https://github.com/logsol/chuck.js.git
synced 2026-05-11 18:47:35 +00:00
removed collisionDetector for every player again, because box2d can only have one - userData solution instead
This commit is contained in:
parent
f07505bc20
commit
a59a258ad6
5 changed files with 21 additions and 18 deletions
|
|
@ -14,6 +14,8 @@ function (Parent, PhysicsEngine, ViewController, KeyboardController, Notificatio
|
|||
|
||||
Parent.call(this, new PhysicsEngine());
|
||||
|
||||
this.physicsEngine.setCollisionDetector();
|
||||
|
||||
this.me = null;
|
||||
this.keyboardController = null;
|
||||
|
||||
|
|
@ -65,8 +67,6 @@ function (Parent, PhysicsEngine, ViewController, KeyboardController, Notificatio
|
|||
//this.onSpawnPlayer(options);
|
||||
this.me = this.players[playerId];
|
||||
this.keyboardController = new KeyboardController(this.me, this);
|
||||
|
||||
this.physicsEngine.setCollisionDetector(this.me);
|
||||
}
|
||||
|
||||
GameController.prototype.onSpawnPlayer = function(options) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue